Alex
Updated 2 weeks agoSteamSteamJapanJapanC100%

Aone

Let's Do This
Rank 41
MR 1,793#11,456
Last 105–5+12Last 2011–9+33
Winrate
55%
37W · 30L · 67 stored
Ranked matches
67
selected mode
Wins
37
Ranked
Losses
30
Ranked
Peak MR
1,850
Alex

Ranked MR · Alex

67 local · 0 imported · 67 on chart · 67 battles stored

Latest game

DefeatRanked

Replay not requested
Alex
Aone · Alex
Akuma
Opponent · Akumaomnigear

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 14, 2026, 4:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
Aone’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

きどーー 2201 · cream 2141 · Shinto 2140 · ゆーざー 2129 · ラッシュ中段どわーw 2127 · +25 others

Largest absolute differences first23 habits
HabitAoneLegendsDifference LessLegendsMore
SA146.0%38.9%+7.1%
SA319.0%25.2%-6.2%
Drive Rush (cancel)30.0%33.2%-3.2%
Drive Guard16.5%14.0%+2.4%
Drive Rush (parry)9.3%8.2%+1.1%
Drive Arts12.1%13.2%-1.1%
Drive Parry2.301.62+0.68
SA227.0%27.6%-0.6%
Corner pressure9.5010.07-0.57
CA8.0%8.3%-0.3%
Throw techs0.800.51+0.29
Drive Impact gauge2.3%2.0%+0.2%
Perfect Parry0.400.64-0.24
Got thrown2.402.18+0.22
Time cornered9.309.50-0.20
Got Punish Countered0.300.11+0.19
Drive Reversal0.500.43+0.07
Punish Counters landed0.200.14+0.06
Throws2.202.24-0.04
Got stunned0.000.04-0.04
Drive Impact0.200.23-0.03
Throw parries0.300.27+0.03
Stuns landed0.100.10+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Alex · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.4 · reference 0.7

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.4 · reference 0.7
    • Drive Parry: profile 2.3 · reference 1.63
  2. Review close-range choices

    Throw techs: profile 0.8 · reference 0.48

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 0.8 · reference 0.48
    • Got thrown: profile 2.4 · reference 2.12
  3. Find the cause of punish events

    Got Punish Countered: profile 0.3 · reference 0.12

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.12
    • Punish Counters landed: profile 0.2 · reference 0.12

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Ryu: 32 wins in 65 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 32 wins in 65 games
    • vs Jamie: 14 wins in 27 games
    • vs Yasmine: 24 wins in 48 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 67 of 67 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
37games
Losses
30games
Draws
0games
Games
67games
Win rate (draw = half win)
55.22%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 19 rows on page 1; 19 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke1,45431,430
Details for Current saved character ratings, row 2
Character ID
2
Manon0-1
Details for Current saved character ratings, row 3
Character ID
5
JP0-1
Details for Current saved character ratings, row 4
Character ID
7
Cammy0-1
Details for Current saved character ratings, row 5
Character ID
9
Ken0-1
Details for Current saved character ratings, row 6
Character ID
10
Dee Jay1,548515,070
Details for Current saved character ratings, row 7
Character ID
11
Juri0-1
Details for Current saved character ratings, row 8
Character ID
16
Marisa1,586469,573
Details for Current saved character ratings, row 9
Character ID
17
Ed0-1
Details for Current saved character ratings, row 10
Character ID
19
E. Honda0-1
Details for Current saved character ratings, row 11
Character ID
20
Jamie0-1
Details for Current saved character ratings, row 12
Character ID
21
Akuma0-1
Details for Current saved character ratings, row 13
Character ID
22
Sagat1,714591,510
Details for Current saved character ratings, row 14
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 15
Character ID
26
Terry0-1
Details for Current saved character ratings, row 16
Character ID
27
Mai0-1
Details for Current saved character ratings, row 17
Character ID
28
Elena0-1
Details for Current saved character ratings, row 18
Character ID
29
Alex1,793365,703
Details for Current saved character ratings, row 19
Character ID
31
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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