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RYAlive

Ranked MR · Ryu
111 local · 117 imported · 141 on chart · 128 battles stored
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Alive | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 10.1% | 19.3% | -9.2% | |
| SA3 | 41.6% | 37.6% | +4.0% | |
| CA | 12.4% | 8.9% | +3.4% | |
| Drive Guard | 8.6% | 11.3% | -2.6% | |
| Drive Rush (cancel) | 40.8% | 38.7% | +2.2% | |
| Drive Arts | 20.8% | 18.8% | +2.0% | |
| SA1 | 36.0% | 34.2% | +1.7% | |
| Drive Rush (parry) | 4.6% | 5.8% | -1.3% | |
| Throws | 1.70 | 2.29 | -0.59 | |
| Throw techs | 1.00 | 0.45 | +0.55 | |
| Got thrown | 2.60 | 2.07 | +0.53 | |
| Drive Impact gauge | 1.6% | 1.1% | +0.5% | |
| Time cornered | 8.30 | 8.74 | -0.44 | |
| Corner pressure | 11.90 | 11.48 | +0.42 | |
| Perfect Parry | 0.50 | 0.75 | -0.25 | |
| Drive Parry | 1.50 | 1.71 | -0.21 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Drive Impact | 0.20 | 0.16 | +0.04 | |
| Throw parries | 0.20 | 0.22 | -0.02 | |
| Drive Reversal | 0.10 | 0.11 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Ryu · Latest 100
What to improve
Find the cause of punish events
Got Punish Countered: profile 0.2 · reference 0.07
Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.
Try thisRecreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.
Supporting stats
- Got Punish Countered: profile 0.2 · reference 0.07
- Punish Counters landed: profile 0.2 · reference 0.08
Review close-range choices
Throw techs: profile 1 · reference 0.44
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throw techs: profile 1 · reference 0.44
- Got thrown: profile 2.6 · reference 2.06
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 14, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Use matchup records as scouting leads
vs Luke: 21 wins in 40 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Luke: 21 wins in 40 games
- vs Yasmine: 25 wins in 39 games
Separate a tendency from a one-off event
Recent stored ranked sample: 53 wins in 100 games
Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.
Try thisUse the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.
Supporting stats
- Recent stored ranked sample: 53 wins in 100 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 14, 2026 · AI: dots-studio/dots-3-note-preview:free
Public data
Public statistics and datasets
Results from 128 of 128 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 64games
- Losses
- 64games
- Draws
- 0games
- Games
- 128games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,698 | 294,358 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

