Akuma
Updated 43 minutes agoSteamSteamJapanJapanC100%

Alba

The Big Boss
Rank 36MR 1,556#134,757
Last 105–5-3Last 207–13-51
Winrate
39%
40W · 62L · 102 stored
Ranked matches
102
selected mode
Wins
40
Ranked
Losses
62
Ranked
Peak MR
1,645
Akuma

Ranked MR · Akuma

102 local · 277 imported · 379 on chart · 230 battles stored

Latest game

VictoryCustom Room

Replay not requested
Ryu
Alba · Ryu
Ed
Opponent · Edダリアン

Playstyle reference

Habits vs top 30 Akuma

Benchmark refreshed Sep 13, 2026, 7:27 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Akuma
Alba’s Akuma benchmark

Compared with the average habits of the top 30 sampled Akuma players.

Naooonn 2213 · DaigoTheBeasTV 2204 · 一瞬一瞬 2158 · touwa 2114 · ドスバギイ 2113 · +25 others

Largest absolute differences first23 habits
HabitAlbaLegendsDifference LessLegendsMore
Drive Arts28.7%19.2%+9.5%
SA124.7%28.6%-4.0%
Drive Guard10.2%13.1%-2.9%
Corner pressure14.0011.47+2.53
CA12.3%9.9%+2.4%
SA224.7%22.8%+1.9%
Drive Rush (parry)5.8%7.4%-1.6%
Time cornered7.108.55-1.45
Throws2.102.74-0.64
Drive Parry1.101.65-0.55
Perfect Parry0.300.77-0.47
Drive Rush (cancel)33.0%32.7%+0.3%
SA338.4%38.7%-0.3%
Throw techs0.700.45+0.25
Drive Impact0.100.20-0.10
Drive Reversal0.100.20-0.10
Stuns landed0.100.03+0.07
Throw parries0.200.27-0.07
Got stunned0.100.04+0.06
Punish Counters landed0.100.13-0.03
Drive Impact gauge1.5%1.5%+0.0%
Got Punish Countered0.100.09+0.01
Got thrown2.102.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Akuma · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.07

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.07
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.21

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.21
  3. Compare decisions across wins and losses

    Recent stored ranked sample: 12 wins in 28 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 12 wins in 28 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 12 wins in 28 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 12 wins in 28 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage