Latest game
AYUMiiiN
None
Ranked MR
5 local · 0 imported · 5 on chart · 244 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | AYUMiiiN | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 64.8% | 33.0% | +31.8% | |
| SA1 | 13.0% | 33.3% | -20.3% | |
| SA2 | 9.3% | 23.8% | -14.5% | |
| Drive Arts | 17.7% | 25.1% | -7.4% | |
| Drive Guard | 21.5% | 14.9% | +6.6% | |
| Drive Rush (parry) | 15.1% | 9.1% | +5.9% | |
| Drive Rush (cancel) | 18.2% | 22.8% | -4.6% | |
| CA | 13.0% | 9.9% | +3.0% | |
| Corner pressure | 14.50 | 12.34 | +2.16 | |
| Time cornered | 7.80 | 9.45 | -1.65 | |
| Throws | 2.00 | 2.52 | -0.52 | |
| Drive Impact gauge | 1.0% | 1.5% | -0.5% | |
| Throw parries | 0.40 | 0.27 | +0.13 | |
| Got thrown | 2.10 | 2.22 | -0.12 | |
| Drive Impact | 0.10 | 0.20 | -0.10 | |
| Drive Reversal | 0.10 | 0.18 | -0.08 | |
| Drive Parry | 1.60 | 1.67 | -0.07 | |
| Throw techs | 0.40 | 0.46 | -0.06 | |
| Perfect Parry | 0.50 | 0.55 | -0.05 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Got Punish Countered | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| JJamie | CClassic | 14W · 11L | 56.0% | 59.9% | 25 |
| CCammy | CClassic | 16W · 7L | 69.6% | 54.2% | 23 |
| YYasmine | CClassic | 11W · 10L | 52.4% | — | 21 |
| RRyu | CClassic | 7W · 7L | 50.0% | 50.2% | 14 |
| JJP | CClassic | 6W · 5L | 54.5% | 38.7% | 11 |
| MMai | MModern | 4W · 7L | 36.4% | 51.0% | 11 |
| MMai | CClassic | 4W · 7L | 36.4% | 51.0% | 11 |
| KKen | CClassic | 7W · 4L | 63.6% | 47.6% | 11 |
| RRashid | CClassic | 5W · 4L | 55.6% | 55.6% | 9 |
| JJuri | CClassic | 7W · 2L | 77.8% | 56.5% | 9 |
| CCammy | MModern | 7W · 2L | 77.8% | 54.2% | 9 |
| DJDee Jay | CClassic | 3W · 4L | 42.9% | — | 7 |
| LLuke | CClassic | 4W · 3L | 57.1% | 52.7% | 7 |
| AAlex | MModern | 6W · 1L | 85.7% | 50.0% | 7 |
| AAlex | CClassic | 6W · 0L | 100.0% | 50.0% | 6 |
| ZZangief | CClassic | 5W · 1L | 83.3% | 34.5% | 6 |
| CLChun-Li | CClassic | 6W · 0L | 100.0% | 48.4% | 6 |
| MBM. Bison | CClassic | 2W · 3L | 40.0% | 50.0% | 5 |
| IIngrid | CClassic | 3W · 2L | 60.0% | 47.8% | 5 |
| AAkuma | CClassic | 0W · 5L | 0.0% | 42.3% | 5 |
| MManon | CClassic | 2W · 2L | 50.0% | 57.0% | 4 |
| CVC. Viper | MModern | 1W · 3L | 25.0% | 57.1% | 4 |
| CVC. Viper | CClassic | 0W · 4L | 0.0% | 57.1% | 4 |
| AAkuma | MModern | 1W · 3L | 25.0% | 42.3% | 4 |
| SSagat | CClassic | 2W · 1L | 66.7% | 48.3% | 3 |
| JJamie | MModern | 2W · 1L | 66.7% | 59.9% | 3 |
| AKA.K.I. | MModern | 2W · 1L | 66.7% | 64.6% | 3 |
| MMarisa | MModern | 2W · 1L | 66.7% | 40.4% | 3 |
| EEd | MModern | 1W · 1L | 50.0% | 50.4% | 2 |
| RRashid | MModern | 0W · 2L | 0.0% | 55.6% | 2 |
| TTerry | CClassic | 2W · 0L | 100.0% | 38.3% | 2 |
| GGuile | CClassic | 0W · 2L | 0.0% | 30.3% | 2 |
Public data
Public statistics and datasets
Results from 244 of 244 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 138games
- Losses
- 106games
- Draws
- 0games
- Games
- 244games
- Win rate (draw = half win)
- 56.56%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dee Jay | 1,826 | 500,721 | Details for Current saved character ratings, row 5
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 6
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 7
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 10
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





