Latest game
JPAOKI

Ranked MR
31 local · 0 imported · 31 on chart · 31 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 15, 2026, 7:16 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | AOKI | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 82.3% | 54.2% | +28.1% | |
| Drive Arts | 57.0% | 31.4% | +25.6% | |
| SA1 | 0.0% | 22.6% | -22.6% | |
| Drive Rush (cancel) | 1.6% | 22.1% | -20.5% | |
| Drive Guard | 6.0% | 13.0% | -7.1% | |
| Corner pressure | 5.00 | 10.70 | -5.70 | |
| CA | 0.0% | 5.2% | -5.2% | |
| Time cornered | 17.10 | 12.00 | +5.10 | |
| Drive Rush (parry) | 1.9% | 6.7% | -4.8% | |
| Got thrown | 3.00 | 2.29 | +0.71 | |
| Drive Parry | 1.30 | 2.00 | -0.70 | |
| Drive Impact gauge | 1.5% | 2.1% | -0.6% | |
| Perfect Parry | 0.20 | 0.76 | -0.56 | |
| Throws | 1.60 | 2.02 | -0.42 | |
| SA3 | 17.7% | 18.1% | -0.4% | |
| Throw techs | 0.60 | 0.41 | +0.19 | |
| Throw parries | 0.20 | 0.38 | -0.18 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Stuns landed | 0.00 | 0.10 | -0.10 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Drive Impact | 0.30 | 0.33 | -0.03 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 4W · 5L | 44.4% | 52.8% | 9 | |
| CClassic | 4W · 2L | 66.7% | 57.4% | 6 | |
| CClassic | 1W · 2L | 33.3% | 43.7% | 3 | |
| CClassic | 1W · 2L | 33.3% | 51.9% | 3 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 2W · 0L | 100.0% | 48.2% | 2 | |
| CClassic | 2W · 0L | 100.0% | 46.9% | 2 | |
| CClassic | 0W · 2L | 0.0% | 57.9% | 2 | |
| CClassic | 0W · 1L | 0.0% | — | 1 |
Public data
Public statistics and datasets
Results from 31 of 31 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 15games
- Losses
- 16games
- Draws
- 0games
- Games
- 31games
- Win rate (draw = half win)
- 48.39%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
2 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| JP | 1,658 | 559,484 | Details for Current saved character ratings, row 2
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

