Alex
Updated 1 day agoSteamSteamSouth KoreaSouth KoreaClub · FlawlessVictoryC100%

AKCHUL

Let the Good Times Roll!
Rank 36MR 1,709#25,261
Last 106–4+9Last 2013–7+40
Winrate
54%
107W · 93L · 200 stored
Ranked matches
200
selected mode
Wins
107
Ranked
Losses
93
Ranked
Peak MR
1,770
Alex

Ranked MR · Alex

200 local · 776 imported · 931 on chart · 242 battles stored

Latest game

DefeatRanked

Replay not requested
Alex
AKCHUL · Alex
Luke
Opponent · Lukeシユスケ

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 2, 2026, 1:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
AKCHUL’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

ゆーざー 2166 · Junior 2115 · きどーー 2110 · cream 2104 · Nemo1127 2086 · +25 others

Largest absolute differences first23 habits
HabitAKCHULLegendsDifference LessLegendsMore
SA129.3%43.0%-13.8%
SA240.2%28.4%+11.9%
Corner pressure4.709.01-4.31
Drive Arts10.7%14.2%-3.5%
CA9.8%6.5%+3.3%
Drive Guard11.2%14.1%-2.9%
SA320.7%22.1%-1.4%
Drive Parry0.901.63-0.73
Throw techs1.100.48+0.62
Drive Impact gauge1.2%1.7%-0.5%
Time cornered10.409.88+0.52
Perfect Parry0.200.70-0.50
Drive Rush (cancel)32.7%33.0%-0.3%
Got thrown2.402.12+0.28
Throws2.102.32-0.22
Drive Rush (parry)8.0%8.2%-0.2%
Drive Reversal0.600.47+0.13
Punish Counters landed0.000.12-0.12
Drive Impact0.100.20-0.10
Stuns landed0.000.07-0.07
Got stunned0.100.05+0.05
Got Punish Countered0.100.12-0.02
Throw parries0.300.29+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Alex · Latest 100

What to improve

  1. Review close-range choices

    Throw techs: profile 1.1 · reference 0.48

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 1.1 · reference 0.48
    • Got thrown: profile 2.4 · reference 2.12
  2. Review defensive decisions

    Drive Reversal: profile 0.6 · reference 0.47

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0.6 · reference 0.47
  3. Trace how you lose or gain space

    Corner pressure: profile 4.7 · reference 9.01

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 4.7 · reference 9.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the close-range pattern

    Throw techs: profile 1.1 · reference 0.48

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throw techs: profile 1.1 · reference 0.48
    • Got thrown: profile 2.4 · reference 2.12
  2. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.1 · reference 0.12

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.12
  3. Build pressure without overextending

    Corner pressure: profile 4.7 · reference 9.01

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 4.7 · reference 9.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

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