Latest game
AAAA
None
Ranked MR
22 local · 0 imported · 22 on chart · 25 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Rashid
Benchmark refreshed Sep 16, 2026, 4:19 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | AAAA | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 10.8% | 54.6% | -43.8% | |
| Drive Rush (cancel) | 1.1% | 32.3% | -31.1% | |
| SA1 | 54.1% | 24.1% | +30.0% | |
| Drive Arts | 41.0% | 19.7% | +21.2% | |
| CA | 16.2% | 5.4% | +10.8% | |
| Drive Guard | 18.7% | 13.0% | +5.7% | |
| Time cornered | 5.30 | 9.10 | -3.80 | |
| SA3 | 18.9% | 15.8% | +3.1% | |
| Drive Rush (parry) | 9.0% | 7.4% | +1.6% | |
| Drive Impact gauge | 3.0% | 2.0% | +1.0% | |
| Corner pressure | 15.50 | 15.05 | +0.45 | |
| Perfect Parry | 0.20 | 0.63 | -0.43 | |
| Drive Reversal | 0.00 | 0.32 | -0.32 | |
| Throw techs | 0.10 | 0.41 | -0.31 | |
| Throws | 2.30 | 2.60 | -0.30 | |
| Got Punish Countered | 0.30 | 0.10 | +0.20 | |
| Got thrown | 2.00 | 2.16 | -0.16 | |
| Drive Impact | 0.10 | 0.24 | -0.14 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Drive Parry | 1.80 | 1.77 | +0.03 | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Stuns landed | 0.10 | 0.12 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Rashid | 375W · 454L | 45.2% | 829 |
| Edmond Honda | 238W · 266L | 47.2% | 504 |
| A.K.I. | 75W · 87L | 46.3% | 162 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| M. Bison | 66,513 | 8,720 | 140 | 75,373 |
| Rashid | 35,310 | 9,420 | 0 | 44,730 |
| Blanka | 16,032 | 2,880 | 9,800 | 28,712 |
| Zangief | 22,564 | 2,690 | 190 | 25,444 |
| Edmond Honda | 15,635 | 2,160 | 0 | 17,795 |
| A.K.I. | 5,596 | 0 | 0 | 5,596 |
| Guile | 2,304 | 20 | 10 | 2,334 |
| Ryu | 178 | 1,020 | 130 | 1,328 |
| Lily | 889 | 0 | 10 | 899 |
| Luke | 60 | 820 | 0 | 880 |
| Akuma | 3 | 0 | 300 | 303 |
| Ken | 155 | 40 | 0 | 195 |
| JP | 190 | 0 | 0 | 190 |
| Mai | 25 | 120 | 0 | 145 |
| Chun-Li | 141 | 0 | 0 | 141 |
Public data
Public statistics and datasets
Results from 25 of 25 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 18games
- Losses
- 7games
- Draws
- 0games
- Games
- 25games
- Win rate (draw = half win)
- 72%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 1
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 2
|
| A.K.I. | 0 | 20,190 | Details for Current saved character ratings, row 3
|
| Rashid | 1,253 | 52,991 | Details for Current saved character ratings, row 4
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 1,500 | 25,021 | Details for Current saved character ratings, row 7
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


