Latest game
A Plus
Serious Fighter
Ranked MR
0 local · 0 imported · 0 on chart · 11 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dhalsim
Benchmark refreshed Sep 15, 2026, 12:31 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | A Plus | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 44.4% | 14.4% | +30.0% | |
| Drive Rush (cancel) | 0.1% | 30.0% | -29.9% | |
| Drive Arts | 46.6% | 22.0% | +24.5% | |
| SA3 | 11.2% | 25.0% | -13.8% | |
| SA1 | 42.7% | 54.0% | -11.3% | |
| Drive Impact gauge | 10.8% | 1.6% | +9.2% | |
| Drive Guard | 6.0% | 12.7% | -6.8% | |
| Drive Rush (parry) | 1.4% | 7.4% | -6.0% | |
| Corner pressure | 2.70 | 7.93 | -5.23 | |
| CA | 1.7% | 6.7% | -5.0% | |
| Drive Reversal | 2.70 | 0.57 | +2.13 | |
| Throws | 3.90 | 1.77 | +2.13 | |
| Got Punish Countered | 0.90 | 0.08 | +0.82 | |
| Drive Impact | 1.00 | 0.23 | +0.77 | |
| Time cornered | 11.10 | 11.69 | -0.59 | |
| Perfect Parry | 0.10 | 0.50 | -0.40 | |
| Punish Counters landed | 0.50 | 0.12 | +0.38 | |
| Drive Parry | 1.30 | 1.60 | -0.30 | |
| Got stunned | 0.20 | 0.05 | +0.15 | |
| Got thrown | 2.20 | 2.05 | +0.15 | |
| Throw techs | 0.50 | 0.37 | +0.13 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Throw parries | 0.20 | 0.26 | -0.06 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| DDhalsim | 50W · 111L | 31.1% | 161 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| ZZangief | 247,935 | 0 | 0 | 247,935 |
| DDhalsim | 45,681 | 0 | 0 | 45,681 |
| JJP | 591 | 0 | 0 | 591 |
| RRyu | 122 | 150 | 0 | 272 |
| KKen | 164 | 0 | 0 | 164 |
| EHEdmond Honda | 56 | 0 | 0 | 56 |
| GGuile | 32 | 0 | 0 | 32 |
| LLuke | 14 | 0 | 0 | 14 |
| CLChun-Li | 14 | 0 | 0 | 14 |
| DJDee Jay | 12 | 0 | 0 | 12 |
| BBlanka | 9 | 0 | 0 | 9 |
Public data
Public statistics and datasets
Results from 11 of 11 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 4games
- Losses
- 7games
- Draws
- 0games
- Games
- 11games
- Win rate (draw = half win)
- 36.36%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | 23,060 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.








