Zangief
Updated 2 hours agoSteamSteamSouth KoreaSouth KoreaC100%

내가 살던 고향은

Are You Even Trying to Win??
Rank 36MR 1,407#527,273
Last 106–4+16Last 208–12-30
Winrate
48%
153W · 164L · 317 stored
Ranked matches
317
selected mode
Wins
153
Ranked
Losses
164
Ranked
Peak MR
1,522
Zangief

Ranked MR · Zangief

316 local · 462 imported · 675 on chart · 317 battles stored

Latest game

VictoryRanked

Replay not requested
Zangief
내가 살던 고향은 · Zangief
JP
Opponent · JPNarimasa

Playstyle reference

Habits vs top 30 Zangief

Benchmark refreshed Sep 3, 2026, 1:20 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Zangief
내가 살던 고향은’s Zangief benchmark

Compared with the average habits of the top 30 sampled Zangief players.

海底撈月 2198 · Junior 2189 · めんたらこ 2163 · kobayan 2137 · cream 2106 · +25 others

Largest absolute differences first23 habits
Habit내가 살던 고향은LegendsDifference LessLegendsMore
Drive Rush (cancel)15.8%35.2%-19.5%
Drive Arts25.5%12.9%+12.6%
SA19.6%21.1%-11.5%
SA338.5%30.6%+7.9%
SA240.4%36.6%+3.8%
Corner pressure3.706.66-2.96
Drive Impact gauge4.8%2.1%+2.7%
Time cornered12.1010.28+1.82
Drive Guard15.7%14.6%+1.1%
Drive Rush (parry)8.7%7.9%+0.8%
Throws1.902.51-0.61
Perfect Parry0.200.77-0.57
CA11.5%11.7%-0.1%
Drive Impact0.400.27+0.13
Drive Reversal0.300.42-0.12
Throw parries0.100.20-0.10
Stuns landed0.000.08-0.08
Got thrown2.402.32+0.08
Throw techs0.500.57-0.07
Got Punish Countered0.200.13+0.07
Got stunned0.100.07+0.03
Punish Counters landed0.200.19+0.01
Drive Parry2.102.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Zangief · Latest 100

What to improve

  1. Compare decisions across wins and losses

    Recent stored ranked sample: 43 wins in 100 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 43 wins in 100 games
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.4 · reference 0.27

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.4 · reference 0.27
    • Drive Impact gauge: profile 4.8% · reference 2.1%
  3. Review close-range choices

    Throws: profile 1.9 · reference 2.51

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.9 · reference 2.51
    • Got thrown: profile 2.4 · reference 2.32

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.4 · reference 0.27

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.4 · reference 0.27
    • Drive Impact gauge: profile 4.8% · reference 2.1%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage