Luke
Updated 4 hours agoSteamSteamJapanJapanC100%

ナカシメ

Slam Fan
Rank 36MR 1,692#36,655
Last 106–4+19Last 2011–9+15
Winrate
54%
25W · 21L · 46 stored
Ranked matches
46
selected mode
Wins
25
Ranked
Losses
21
Ranked
Peak MR
1,692
Luke

Ranked MR · Luke

46 local · 0 imported · 46 on chart · 56 battles stored

Latest game

VictoryRanked

Replay not requested
Luke
ナカシメ · Luke
M. Bison
Opponent · M. BisonナマユキVT@Twitch

Playstyle reference

Habits vs top 30 Luke

Benchmark refreshed Sep 6, 2026, 10:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Luke
ナカシメ’s Luke benchmark

Compared with the average habits of the top 30 sampled Luke players.

watyawacha 2242 · noahtheprodigy 2242 · Modern hater 2207 · ChrisWong 2207 · kuromame 2205 · +25 others

Largest absolute differences first23 habits
HabitナカシメLegendsDifference LessLegendsMore
SA349.1%34.2%+15.0%
Drive Rush (cancel)51.9%37.3%+14.5%
SA212.3%26.0%-13.7%
Drive Arts5.4%16.7%-11.3%
SA121.1%30.6%-9.6%
CA17.5%9.2%+8.4%
Corner pressure11.9013.55-1.65
Drive Guard11.9%13.2%-1.3%
Drive Rush (parry)6.4%7.6%-1.2%
Drive Impact gauge0.4%1.4%-1.0%
Time cornered7.908.74-0.84
Throws3.102.43+0.67
Drive Reversal0.000.20-0.20
Drive Parry1.701.80-0.10
Got thrown2.102.01+0.09
Drive Impact0.100.19-0.09
Perfect Parry0.600.69-0.09
Throw techs0.300.37-0.07
Stuns landed0.000.07-0.07
Got Punish Countered0.000.06-0.06
Got stunned0.000.06-0.06
Throw parries0.200.22-0.02
Punish Counters landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Luke · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.19

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.19
    • Drive Impact gauge: profile 0.4% · reference 1.4%
  2. Review close-range choices

    Throws: profile 3.1 · reference 2.43

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 3.1 · reference 2.43
    • Throw techs: profile 0.3 · reference 0.37
    • Got thrown: profile 2.1 · reference 2.01
  3. Trace how you lose or gain space

    Corner pressure: profile 11.9 · reference 13.55

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 11.9 · reference 13.55
    • Time cornered: profile 7.9 · reference 8.74

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.19

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.19
    • Drive Impact gauge: profile 0.4% · reference 1.4%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free