Rashid
Updated 2 days agoCrossPlatformCrossPlatformJapanJapanClub · ImpactWoKaeseM100%

インパクトを司る神 カエセズ

You've Got This, Juri!
Rank 36MR 1,604#82,094
Last 107–3+34Last 2013–7+53
Winrate
47%
126W · 142L · 269 stored
Ranked matches
269
selected mode
Wins
126
Ranked
Losses
142
Ranked
Peak MR
1,616
Rashid

Ranked MR · Rashid

269 local · 0 imported · 269 on chart · 363 battles stored

Latest game

DefeatRanked

Replay not requested
Rashid
インパクトを司る神 カエセズ · Rashid
Luke
Opponent · LukeXenoA

Playstyle reference

Habits vs top 30 Rashid

Benchmark refreshed Sep 12, 2026, 7:15 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Rashid
インパクトを司る神 カエセズ’s Rashid benchmark

Compared with the average habits of the top 30 sampled Rashid players.

Nth_satoru 2314 · TsuneHERO 2246 · とす__ 2217 · 山田の隣 2148 · Dual_Kevin 2128 · +25 others

Largest absolute differences first23 habits
Habitインパクトを司る神 カエセズLegendsDifference LessLegendsMore
Drive Rush (cancel)19.5%32.1%-12.6%
Drive Rush (parry)13.2%7.4%+5.8%
Drive Impact gauge7.2%2.0%+5.2%
Drive Guard17.6%13.0%+4.6%
Corner pressure18.4015.02+3.38
Drive Arts17.5%20.1%-2.5%
SA257.7%56.0%+1.7%
Time cornered11.209.52+1.68
SA121.6%22.7%-1.0%
Throws1.902.64-0.74
Drive Impact0.800.25+0.55
CA4.1%4.7%-0.5%
Perfect Parry0.200.61-0.41
Drive Reversal0.600.31+0.29
Punish Counters landed0.400.13+0.27
Throw techs0.100.37-0.27
Drive Parry1.601.77-0.17
SA316.5%16.6%-0.1%
Stuns landed0.200.10+0.10
Got Punish Countered0.200.11+0.09
Got stunned0.000.08-0.08
Got thrown2.102.05+0.05
Throw parries0.300.28+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Rashid · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.9 · reference 0.25

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.9 · reference 0.25
    • Drive Impact gauge: profile 9.3% · reference 2%
  2. Review defensive decisions

    Drive Parry: profile 1.2 · reference 1.73

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.2 · reference 1.73
    • Perfect Parry: profile 0.1 · reference 0.63
    • Drive Reversal: profile 0.5 · reference 0.31

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Look for a repeatable punish opportunity

    Punish Counters landed: profile 0.5 · reference 0.12

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Punish Counters landed: profile 0.5 · reference 0.12
    • Got Punish Countered: profile 0.2 · reference 0.11
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.9 · reference 0.25

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.9 · reference 0.25
    • Drive Impact gauge: profile 9.3% · reference 2%
  3. Separate a tendency from a one-off event

    Recent stored ranked sample: 49 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 49 wins in 100 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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