最近一场对战
LUicebox

最近 10 场7–3+26最近 20 场12–8+26
胜率
46%
55 胜 · 65 负 · 已存 120 场
排位赛对战
120
已选模式
胜场
55
排位赛
负场
65
排位赛
最高 MR
1,711
Luke
排位 MR
本地 120 · 导入 0 · 图表显示 120 · 已存 120 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | icebox | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA2 | 9.7% | 26.9% | -17.2% | |
| CA | 17.7% | 9.4% | +8.3% | |
| SA3 | 41.9% | 33.7% | +8.2% | |
| 斗气技 | 11.4% | 16.3% | -4.9% | |
| 斗气前冲(取消) | 33.3% | 37.0% | -3.6% | |
| 斗气防御 | 17.1% | 13.7% | +3.4% | |
| 投技 | 3.50 | 2.35 | +1.15 | |
| 斗气前冲(招架) | 8.8% | 7.7% | +1.1% | |
| 斗气招架 | 2.90 | 1.87 | +1.03 | |
| SA1 | 30.6% | 30.0% | +0.6% | |
| 被困版边时间 | 8.40 | 8.85 | -0.45 | |
| 斗气迸放消耗 | 1.9% | 1.4% | +0.4% | |
| 受到投技 | 2.50 | 2.11 | +0.39 | |
| 精准招架 | 0.40 | 0.77 | -0.37 | |
| 版边压制 | 14.10 | 13.81 | +0.29 | |
| 拆投 | 0.70 | 0.46 | +0.24 | |
| 斗气反攻 | 0.10 | 0.22 | -0.12 | |
| 受到惩罚反击 | 0.20 | 0.09 | +0.11 | |
| 受到昏厥 | 0.10 | 0.07 | +0.03 | |
| 造成昏厥 | 0.10 | 0.08 | +0.02 | |
| 招架时被投 | 0.20 | 0.21 | -0.01 | |
| 斗气迸放 | 0.20 | 0.20 | +0.00 | |
| 惩罚反击命中 | 0.10 | 0.10 | -0.00 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。交手记录
搜索任意已存储的对手,包括自定义房间好友。
交手最多
查看 SAJIRI 的玩家资料 →JuriC
C. ViperC
JPC
MarisaM
JPC
AkumaC
LukeC
Dee JayC
RyuC
KenC
LukeC
IngridM
JamieC
JPC
YasmineC
最擅长应对的对手
查看 ぱっしょん 的玩家资料 →RyuC
MarisaC
KenC
JamieC
BlankaC
IngridC
LukeC
CammyM
YasmineC
JPM
C. ViperM
JamieC
KenC
KenC
MarisaC
最难应对的对手
GuileM
C. ViperC
EdC
TerryC
AkumaC
JPC
RashidC
Dee JayM
Dee JayC
Chun-LiC
GuileC
TerryC
JPC
AlexC
JPC
Public data
Public statistics and datasets
Results from 120 of 120 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 55games
- Losses
- 65games
- Draws
- 0games
- Games
- 120games
- Win rate (draw = half win)
- 45.83%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 1,651 | 374,705 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

