最近一场对战
RYKAMIKAZE

最近 10 场3–7-33最近 20 场7–13-57
胜率
50%
82 胜 · 83 负 · 已存 165 场
排位赛对战
165
已选模式
胜场
82
排位赛
负场
83
排位赛
最高 MR
1,705
Ryu
排位 MR · Ryu
本地 165 · 导入 0 · 图表显示 165 · 已存 390 场对战
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | KAMIKAZE | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| 斗气技 | 48.4% | 18.8% | +29.6% | |
| 斗气前冲(取消) | 20.5% | 38.7% | -18.2% | |
| SA2 | 7.4% | 19.3% | -11.9% | |
| SA3 | 48.1% | 37.6% | +10.6% | |
| 版边压制 | 4.40 | 11.48 | -7.08 | |
| 斗气防御 | 4.8% | 11.3% | -6.5% | |
| 斗气前冲(招架) | 0.2% | 5.8% | -5.6% | |
| CA | 13.0% | 8.9% | +4.0% | |
| SA1 | 31.5% | 34.2% | -2.7% | |
| 斗气迸放消耗 | 3.0% | 1.1% | +1.9% | |
| 投技 | 0.80 | 2.29 | -1.49 | |
| 被困版边时间 | 9.60 | 8.74 | +0.86 | |
| 精准招架 | 0.30 | 0.75 | -0.45 | |
| 受到投技 | 1.80 | 2.07 | -0.27 | |
| 斗气反攻 | 0.30 | 0.11 | +0.19 | |
| 受到昏厥 | 0.20 | 0.06 | +0.14 | |
| 斗气迸放 | 0.30 | 0.16 | +0.14 | |
| 受到惩罚反击 | 0.20 | 0.07 | +0.13 | |
| 招架时被投 | 0.10 | 0.22 | -0.12 | |
| 造成昏厥 | 0.00 | 0.06 | -0.06 | |
| 拆投 | 0.40 | 0.45 | -0.05 | |
| 惩罚反击命中 | 0.10 | 0.07 | +0.03 | |
| 斗气招架 | 1.70 | 1.71 | -0.01 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T23:50:42.932Z. Sample: 390 of 390 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 204 | 186 | 0 | 390 | 52.307692307692314 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 1560 | 469897 |
| 6 | Zangief | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 22 | Akuma | 0 | -1 |

