最近一场对战
LUSoruchaCats

最近 10 场5–5+2最近 20 场10–9+12
胜率
53%
10 胜 · 9 负 · 已存 19 场
排位赛对战
19
已选模式
胜场
10
排位赛
负场
9
排位赛
最高 MR
1,647
Luke
排位 MR
本地 19 · 导入 0 · 图表显示 19 · 已存 19 场对战
此时间范围内的排位 MR 数据不足。
尚未请求回放
按差值绝对值从大到小排列23 项习惯
| 习惯 | SoruchaCats | 顶尖玩家 | 差异 | 较少顶尖玩家较多 |
|---|---|---|---|---|
| SA1 | 51.9% | 30.0% | +21.9% | |
| SA3 | 19.0% | 33.7% | -14.7% | |
| SA2 | 16.5% | 26.9% | -10.4% | |
| 版边压制 | 6.90 | 13.81 | -6.91 | |
| 斗气技 | 12.8% | 16.3% | -3.5% | |
| CA | 12.7% | 9.4% | +3.2% | |
| 被困版边时间 | 12.00 | 8.85 | +3.15 | |
| 斗气前冲(取消) | 35.4% | 37.0% | -1.5% | |
| 斗气迸放消耗 | 2.3% | 1.4% | +0.9% | |
| 斗气防御 | 13.0% | 13.7% | -0.7% | |
| 斗气前冲(招架) | 8.0% | 7.7% | +0.3% | |
| 受到投技 | 2.30 | 2.11 | +0.19 | |
| 斗气招架 | 1.70 | 1.87 | -0.17 | |
| 精准招架 | 0.60 | 0.77 | -0.17 | |
| 拆投 | 0.60 | 0.46 | +0.14 | |
| 斗气反攻 | 0.10 | 0.22 | -0.12 | |
| 招架时被投 | 0.10 | 0.21 | -0.11 | |
| 受到惩罚反击 | 0.20 | 0.09 | +0.11 | |
| 惩罚反击命中 | 0.20 | 0.10 | +0.10 | |
| 投技 | 2.30 | 2.35 | -0.05 | |
| 受到昏厥 | 0.10 | 0.07 | +0.03 | |
| 造成昏厥 | 0.10 | 0.08 | +0.02 | |
| 斗气迸放 | 0.20 | 0.20 | +0.00 |
从数据到练习
最近100场对战计划
根据此档案的习惯和战绩,生成可在实战中验证的思路。习惯统计涵盖所有角色;所选角色用于确定对照组。
正在检查已保存的对战计划…
使用OpenRouter的免费AI模型分析公开档案统计。计划会保存以供共享和复用。建议是基于统计的假设,并非回放视频分析。个人对战数据
根据已存储对战统计 · 社区胜率来自 Capcom 每月对战数据(同角色对战和新角色可能暂无数据)
| 战绩 | |||||
|---|---|---|---|---|---|
| C经典 | 1胜 · 2负 | 33.3% | — | 3 | |
| C经典 | 2胜 · 1负 | 66.7% | 53.8% | 3 | |
| C经典 | 1胜 · 2负 | 33.3% | 61.3% | 3 | |
| C经典 | 1胜 · 2负 | 33.3% | 49.0% | 3 | |
| C经典 | 0胜 · 2负 | 0.0% | 47.1% | 2 | |
| C经典 | 2胜 · 0负 | 100.0% | 48.3% | 2 | |
| C经典 | 2胜 · 0负 | 100.0% | 37.0% | 2 | |
| C经典 | 1胜 · 0负 | 100.0% | 41.0% | 1 |
Public data
Public statistics and datasets
Results from 19 of 19 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 10games
- Losses
- 9games
- Draws
- 0games
- Games
- 19games
- Win rate (draw = half win)
- 52.63%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 1,510 | 86,563 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 8
|
| Mai | 1,556 | 97,654 | Details for Current saved character ratings, row 9
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

