Dee Jay
Updated 35 minutes agoSteamSteamJapanJapanClub · UberEatsM100%

kanashun

Without Equal
Rank 33LP 22,302
Last 106–4Last 2012–8
Winrate
55%
57W · 46L · 103 stored
Ranked matches
103
selected mode
Wins
57
Ranked
Losses
46
Ranked
Peak LP
22,382
Dee Jay

Ranked LP · Dee Jay

League points over time for this character

Latest game

DefeatRanked

Replay not requested
Dee Jay
kanashun · Dee Jay
Luke
Opponent · LukeJeanmaile

Playstyle reference

Habits vs top 30 Dee Jay

Benchmark refreshed Sep 11, 2026, 10:15 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Dee Jay
kanashun’s Dee Jay benchmark

Compared with the average habits of the top 30 sampled Dee Jay players.

tomorock21 2244 · @Sycom|zabutonn 2228 · Naza 2221 · ネコ派です_ 2214 · Asuka 2162 · +25 others

Largest absolute differences first23 habits
HabitkanashunLegendsDifference LessLegendsMore
CA30.4%8.7%+21.7%
Drive Rush (cancel)3.6%23.0%-19.4%
SA121.7%36.2%-14.5%
SA27.2%21.3%-14.1%
Drive Rush (parry)20.2%8.9%+11.3%
Drive Guard26.3%15.1%+11.2%
Drive Arts17.4%24.7%-7.2%
SA340.6%33.8%+6.8%
Time cornered5.809.11-3.31
Corner pressure10.9012.23-1.33
Drive Impact gauge3.0%1.8%+1.2%
Throws2.802.38+0.42
Perfect Parry0.200.57-0.37
Got Punish Countered0.300.09+0.21
Drive Reversal0.000.19-0.19
Punish Counters landed0.300.13+0.17
Drive Impact0.400.24+0.16
Drive Parry1.601.76-0.16
Throw techs0.300.43-0.13
Stuns landed0.000.07-0.07
Got stunned0.000.07-0.07
Throw parries0.200.25-0.05
Got thrown2.202.20-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Dee Jay · Latest 100

What to improve

  1. Review defensive decisions

    Drive Reversal: profile 0 · reference 0.19

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.19
    • Perfect Parry: profile 0.4 · reference 0.55
  2. Give each meter spend a purpose

    Drive Rush (cancel): profile 2.7% · reference 23.9%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • Drive Rush (cancel): profile 2.7% · reference 23.9%
    • Drive Rush (parry): profile 16.1% · reference 8.9%
    • SA2: profile 5.8% · reference 22%
  3. Trace how you lose or gain space

    Corner pressure: profile 9.2 · reference 12.84

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 9.2 · reference 12.84
    • Time cornered: profile 7.1 · reference 8.3

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 31 wins in 79 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 31 wins in 79 games
    • vs Mai: 47 wins in 67 games
    • vs Ryu: 28 wins in 58 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 31 wins in 61 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 31 wins in 61 games
  3. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.3 · reference 0.12

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.12

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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