Latest game
DEhoku_baby
Last 104–6-14Last 2010–10+2
Winrate
56%
14W · 11L · 25 stored
Ranked matches
25
selected mode
Wins
14
Ranked
Losses
11
Ranked
Peak MR
1,505
Dee Jay
Ranked MR · Dee Jay
25 local · 0 imported · 25 on chart · 25 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 11, 2026, 10:15 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | hoku_baby | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 47.5% | 24.7% | +22.8% | |
| Drive Rush (cancel) | 1.7% | 23.0% | -21.3% | |
| SA2 | 41.8% | 21.3% | +20.5% | |
| SA1 | 23.5% | 36.2% | -12.7% | |
| SA3 | 25.5% | 33.8% | -8.2% | |
| Drive Impact gauge | 5.9% | 1.8% | +4.1% | |
| Drive Rush (parry) | 10.7% | 8.9% | +1.8% | |
| Time cornered | 7.30 | 9.11 | -1.81 | |
| Corner pressure | 13.60 | 12.23 | +1.37 | |
| Drive Guard | 13.8% | 15.1% | -1.3% | |
| Drive Parry | 1.00 | 1.76 | -0.76 | |
| Got Punish Countered | 0.60 | 0.09 | +0.51 | |
| Perfect Parry | 0.10 | 0.57 | -0.47 | |
| CA | 9.2% | 8.7% | +0.5% | |
| Punish Counters landed | 0.50 | 0.13 | +0.37 | |
| Drive Impact | 0.60 | 0.24 | +0.36 | |
| Throw techs | 0.20 | 0.43 | -0.23 | |
| Throw parries | 0.10 | 0.25 | -0.15 | |
| Got thrown | 2.30 | 2.20 | +0.10 | |
| Throws | 2.30 | 2.38 | -0.08 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Drive Reversal | 0.20 | 0.19 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
