Manon
Updated 6 days agoCrossPlatformCrossPlatformJapanJapanClub · AROUND30C100%

コマ投げチンパンジー

#KashiharaCity × Street Fighter
Rank 36MR 1,800#11,339
Last 1010–0+77Last 2013–3+70
Winrate
81%
13W · 3L · 16 stored
Ranked matches
16
selected mode
Wins
13
Ranked
Losses
3
Ranked
Peak MR
1,800
Manon

Ranked MR · Manon

16 local · 0 imported · 16 on chart · 97 battles stored

Latest game

VictoryRanked

Replay not requested
Manon
コマ投げチンパンジー · Manon
Blanka
Opponent · Blankaotoyo

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 7, 2026, 7:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
コマ投げチンパンジー’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2207 · あくたがわ 2200 · Siinon 2081 · ジェットドン@Twitch 2067 · RANDUMB 2066 · +25 others

Largest absolute differences first23 habits
Habitコマ投げチンパンジーLegendsDifference LessLegendsMore
CA2.4%9.7%-7.3%
SA132.1%25.4%+6.7%
Drive Rush (cancel)48.5%43.0%+5.5%
Corner pressure4.008.16-4.16
Drive Rush (parry)2.1%5.0%-2.9%
SA335.7%32.9%+2.8%
Drive Arts8.6%11.3%-2.7%
SA229.8%32.1%-2.3%
Drive Guard9.6%11.3%-1.7%
Time cornered9.908.72+1.18
Drive Impact gauge2.6%1.8%+0.8%
Drive Parry2.301.80+0.50
Throw techs0.400.56-0.16
Throws2.402.53-0.13
Got thrown2.402.28+0.12
Stuns landed0.000.07-0.07
Perfect Parry0.700.64+0.06
Punish Counters landed0.100.14-0.04
Got stunned0.100.06+0.04
Drive Impact0.200.22-0.02
Got Punish Countered0.100.11-0.01
Drive Reversal0.300.30+0.00
Throw parries0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.3 · reference 0.21

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.21
    • Drive Impact gauge: profile 3.6% · reference 1.7%
  2. Trace how you lose or gain space

    Corner pressure: profile 3.8 · reference 8

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 3.8 · reference 8
    • Time cornered: profile 9.7 · reference 8.88
  3. Review defensive decisions

    Perfect Parry: profile 0.4 · reference 0.63

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.4 · reference 0.63

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Rashid: 12 wins in 30 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Rashid: 12 wins in 30 games
    • vs Dee Jay: 17 wins in 65 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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