Alex
Updated 3 days agoSteamSteamJapanJapanC89%

Takuzi

Let's Do This
Rank 36
MR 1,500#259,249
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
1,500
Alex

Ranked MR · Alex

0 local · 0 imported · 0 on chart · 93 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryCustom Room

Replay not requested
Ken
Takuzi · Ken
Jamie
Opponent · Jamieたちかぜ

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 14, 2026, 4:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
Takuzi’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

きどーー 2201 · cream 2141 · Shinto 2140 · ゆーざー 2129 · ラッシュ中段どわーw 2127 · +25 others

Largest absolute differences first23 habits
HabitTakuziLegendsDifference LessLegendsMore
SA120.8%38.9%-18.1%
SA337.5%25.2%+12.3%
Drive Arts7.8%13.2%-5.4%
CA12.5%8.3%+4.2%
Drive Rush (cancel)29.7%33.2%-3.5%
Drive Guard17.2%14.0%+3.2%
SA229.2%27.6%+1.6%
Time cornered11.009.50+1.50
Drive Rush (parry)9.2%8.2%+1.1%
Drive Impact gauge2.5%2.0%+0.5%
Drive Parry2.101.62+0.48
Throws2.702.24+0.46
Perfect Parry0.200.64-0.44
Corner pressure9.8010.07-0.27
Drive Reversal0.300.43-0.13
Throw parries0.200.27-0.07
Punish Counters landed0.100.14-0.04
Got stunned0.000.04-0.04
Drive Impact0.200.23-0.03
Got thrown2.202.18+0.02
Got Punish Countered0.100.11-0.01
Throw techs0.500.51-0.01
Stuns landed0.100.10+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Terry · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.2 · reference 0.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.2 · reference 0.8
    • Drive Parry: profile 2.1 · reference 1.89
  2. Trace how you lose or gain space

    Time cornered: profile 11 · reference 9.65

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 11 · reference 9.65
    • Corner pressure: profile 9.8 · reference 12.45
  3. Find the cause of punish events

    Got Punish Countered: profile 0.1 · reference 0.09

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.09
    • Punish Counters landed: profile 0.1 · reference 0.12

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 69 wins in 178 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 69 wins in 178 games
    • vs Yasmine: 37 wins in 104 games
    • vs JP: 3 wins in 17 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

Public data

Public statistics and datasets

Results from 93 of 93 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
38games
Losses
55games
Draws
0games
Games
93games
Win rate (draw = half win)
40.86%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

19 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 19 rows on page 1; 19 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Manon0-1
Details for Current saved character ratings, row 3
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 4
Character ID
6
JP0-1
Details for Current saved character ratings, row 5
Character ID
7
Cammy0-1
Details for Current saved character ratings, row 6
Character ID
9
Ken0-1
Details for Current saved character ratings, row 7
Character ID
10
Lily0-1
Details for Current saved character ratings, row 8
Character ID
12
E. Honda0-1
Details for Current saved character ratings, row 9
Character ID
20
Akuma018,960
Details for Current saved character ratings, row 10
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 11
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 12
Character ID
26
Terry1,45025,880
Details for Current saved character ratings, row 13
Character ID
27
Mai0-1
Details for Current saved character ratings, row 14
Character ID
28
Elena0-1
Details for Current saved character ratings, row 15
Character ID
29
C. Viper0-1
Details for Current saved character ratings, row 16
Character ID
30
Alex1,50025,021
Details for Current saved character ratings, row 17
Character ID
31
Ingrid0-1
Details for Current saved character ratings, row 18
Character ID
32
Random0-1
Details for Current saved character ratings, row 19
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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