Updated 2 weeks agoSteamCanadaClub · KelpShakeC100%

ChibaNoWhiteboy

Looking to Have Fun

Fun-Loving Fighter

R36
MR 1,311#564,751
Last 103–5-33Last 203–5-33
Winrate
38%
3W · 5L · 8 stored
Ranked matches
8
selected mode
Wins
3
Ranked
Losses
5
Ranked
Peak MR
1,333
M. Bison

Ranked MR · M. Bison

5 local · 0 imported · 5 on chart · 29 battles stored

Latest game

DefeatRanked

Replay not requested
ChibaNoWhiteboy · M. Bison
Opponent · Dhalsimanavrin00

Playstyle reference

Habits vs top 30 M. Bison

Benchmark refreshed Sep 13, 2026, 1:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

ChibaNoWhiteboy’s M. Bison benchmark

Compared with the average habits of the top 30 sampled M. Bison players.

刻音|フレミー 2223 · ひらまさ 2201 · Yanai 2182 · inaba 2166 · ああああああ 2135 · +25 others

Largest absolute differences first23 habits
HabitChibaNoWhiteboyLegendsDifference LessLegendsMore
SA160.5%33.7%+26.8%
SA21.7%21.0%-19.3%
Drive Guard6.1%13.4%-7.3%
Corner pressure6.1011.91-5.81
SA331.1%35.2%-4.1%
Drive Impact gauge5.2%1.5%+3.7%
CA6.7%10.2%-3.5%
Drive Rush (cancel)32.5%30.0%+2.5%
Drive Rush (parry)4.8%7.2%-2.4%
Drive Parry0.201.75-1.55
Got thrown1.602.59-0.99
Drive Reversal1.100.33+0.77
Perfect Parry0.000.74-0.74
Throw techs0.000.57-0.57
Drive Arts19.2%18.7%+0.5%
Drive Impact0.500.19+0.31
Got Punish Countered0.300.09+0.21
Punish Counters landed0.300.11+0.19
Got stunned0.200.04+0.16
Time cornered10.009.85+0.15
Stuns landed0.000.07-0.07
Throw parries0.200.26-0.06
Throws2.402.42-0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

M. Bison · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.2 · reference 1.64

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.2 · reference 1.64
    • Perfect Parry: profile 0 · reference 0.67
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.2
    • Drive Impact gauge: profile 5.2% · reference 1.6%
  3. Find the cause of punish events

    Got Punish Countered: profile 0.3 · reference 0.07

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.07
    • Punish Counters landed: profile 0.3 · reference 0.1

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 184 wins in 482 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 184 wins in 482 games
    • vs Cammy: 21 wins in 87 games
    • vs Yasmine: 36 wins in 79 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: nex-agi/nex-n2.5-mini:free

Public data

Public statistics and datasets

Results from 29 of 29 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
6games
Losses
23games
Draws
0games
Games
29games
Win rate (draw = half win)
20.69%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

15 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 15 rows on page 1; 15 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Chun-Li0-1
Details for Current saved character ratings, row 2
Character ID
4
JP0-1
Details for Current saved character ratings, row 3
Character ID
7
Cammy0-1
Details for Current saved character ratings, row 4
Character ID
9
Ken0-1
Details for Current saved character ratings, row 5
Character ID
10
A.K.I.0-1
Details for Current saved character ratings, row 6
Character ID
13
Blanka0-1
Details for Current saved character ratings, row 7
Character ID
15
Juri0-1
Details for Current saved character ratings, row 8
Character ID
16
Guile0-1
Details for Current saved character ratings, row 9
Character ID
18
E. Honda0-1
Details for Current saved character ratings, row 10
Character ID
20
Akuma016,710
Details for Current saved character ratings, row 11
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 12
Character ID
25
M. Bison1,31129,683
Details for Current saved character ratings, row 13
Character ID
26
Ingrid0-1
Details for Current saved character ratings, row 14
Character ID
32
Random0-1
Details for Current saved character ratings, row 15
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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