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霽/haru — Street Fighter 6 Stats
Ranked analytics on SF6 Stats · main Cammy · peak MR 1,452. MR and LP charts, match history, matchups, rivals, and habits vs Legends.
CA霽/haru
Last 105–5+1Last 208–12-29
Winrate
33%
16W · 33L · 49 stored
Ranked matches
49
selected mode
Wins
16
Ranked
Losses
33
Ranked
Peak MR
1,541
Cammy
Ranked MR · Cammy
48 local · 0 imported · 48 on chart · 49 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Cammy
Benchmark refreshed Sep 3, 2026, 10:17 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 霽/haru | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 62.4% | 40.7% | +21.7% | |
| SA1 | 56.2% | 43.6% | +12.6% | |
| SA2 | 4.1% | 16.0% | -11.9% | |
| Drive Arts | 9.0% | 16.8% | -7.8% | |
| Drive Guard | 5.3% | 10.1% | -4.8% | |
| Drive Rush (parry) | 0.5% | 5.2% | -4.7% | |
| SA3 | 27.4% | 31.2% | -3.8% | |
| Corner pressure | 9.50 | 12.91 | -3.41 | |
| CA | 12.3% | 9.3% | +3.0% | |
| Time cornered | 7.60 | 8.80 | -1.20 | |
| Throws | 1.40 | 2.43 | -1.03 | |
| Drive Impact gauge | 0.7% | 1.3% | -0.6% | |
| Got thrown | 1.70 | 2.13 | -0.43 | |
| Drive Parry | 1.20 | 1.56 | -0.36 | |
| Throw techs | 0.10 | 0.35 | -0.25 | |
| Perfect Parry | 0.30 | 0.54 | -0.24 | |
| Drive Reversal | 0.40 | 0.18 | +0.22 | |
| Throw parries | 0.10 | 0.25 | -0.15 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Drive Impact | 0.10 | 0.16 | -0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Got Punish Countered | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.10 | 0.09 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
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Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
