Manon
Updated 2 days agoSteamSteamJapanJapanC100%

大前田希千代

Bend, Don't Break
Rank 34LP 23,337
Last 105–5Last 2011–9
Winrate
63%
40W · 23L · 63 stored
Ranked matches
63
selected mode
Wins
40
Ranked
Losses
23
Ranked
Peak LP
23,382
Manon

Ranked LP · Manon

League points over time for this character

Latest game

VictoryRanked

Replay not requested
Manon
大前田希千代 · Manon
Ken
Opponent · Ken别迸,我有反迸挂

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 15, 2026, 1:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
大前田希千代’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2238 · あくたがわ 2222 · もっころり 2140 · ありす、宇宙までもから逃げるな 2125 · cokaΣickey 2119 · +25 others

Largest absolute differences first23 habits
Habit大前田希千代LegendsDifference LessLegendsMore
SA222.8%30.7%-7.8%
Drive Guard4.4%11.0%-6.7%
Drive Impact gauge5.9%1.6%+4.3%
Time cornered5.109.32-4.22
SA333.7%30.0%+3.7%
Corner pressure4.006.80-2.80
CA10.9%8.2%+2.7%
Drive Rush (parry)2.2%4.8%-2.6%
Drive Rush (cancel)45.0%42.9%+2.1%
Throws4.002.45+1.55
SA132.6%31.1%+1.5%
Drive Parry0.601.77-1.17
Perfect Parry0.100.57-0.47
Drive Impact0.500.19+0.31
Punish Counters landed0.400.11+0.29
Got thrown2.602.34+0.26
Throw techs0.700.54+0.16
Got Punish Countered0.200.09+0.11
Got stunned0.000.07-0.07
Stuns landed0.100.04+0.06
Drive Arts11.6%11.5%+0.1%
Drive Reversal0.300.32-0.02
Throw parries0.200.21-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Compare decisions across wins and losses

    Recent stored ranked sample: 40 wins in 63 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 40 wins in 63 games
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.5 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.22
    • Drive Impact gauge: profile 5.9% · reference 1.8%
  3. Review defensive decisions

    Drive Parry: profile 0.6 · reference 1.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.6 · reference 1.8
    • Perfect Parry: profile 0.1 · reference 0.64

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Ryu: 7 wins in 16 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 7 wins in 16 games
    • vs JP: 6 wins in 10 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

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