Elena
Updated 5 days agoSteamSteamJapanJapanClub · TigerSchoolC100%

Kaoru Hanayama

You've Got This, Juri!
Rank 36MR 1,717#21,037
Last 103–7-28Last 208–12-27
Winrate
49%
57W · 59L · 116 stored
Ranked matches
116
selected mode
Wins
57
Ranked
Losses
59
Ranked
Peak MR
1,769
Elena

Ranked MR · Elena

116 local · 0 imported · 116 on chart · 245 battles stored

Latest game

DefeatRanked

Replay not requested
Juri
Kaoru Hanayama · Juri
Sagat
Opponent · Sagat유걸구리

Playstyle reference

Habits vs top 30 Elena

Benchmark refreshed Sep 13, 2026, 10:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Elena
Kaoru Hanayama’s Elena benchmark

Compared with the average habits of the top 30 sampled Elena players.

生駒デビル 2236 · kosaku 2212 · 今井 翔太 2209 · あくたがわ 2207 · @SycomのSeichi 2204 · +25 others

Largest absolute differences first23 habits
HabitKaoru HanayamaLegendsDifference LessLegendsMore
SA339.5%32.8%+6.7%
SA219.7%26.3%-6.6%
Drive Arts20.5%18.1%+2.4%
Drive Rush (cancel)28.9%31.0%-2.1%
Time cornered7.709.26-1.56
SA130.3%31.4%-1.2%
CA10.5%9.5%+1.0%
Drive Guard13.1%13.8%-0.7%
Drive Parry1.301.85-0.55
Throws1.602.14-0.54
Got thrown1.702.24-0.54
Drive Rush (parry)8.0%7.5%+0.5%
Drive Impact gauge1.6%1.2%+0.4%
Perfect Parry0.400.80-0.40
Corner pressure13.3013.06+0.24
Throw techs0.300.54-0.24
Got Punish Countered0.300.07+0.23
Drive Reversal0.100.22-0.12
Stuns landed0.000.06-0.06
Drive Impact0.200.15+0.05
Got stunned0.000.04-0.04
Punish Counters landed0.100.08+0.02
Throw parries0.200.19+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Elena · Latest 100

What to improve

  1. Compare decisions across wins and losses

    Recent stored ranked sample: 30 wins in 54 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 30 wins in 54 games
  2. Review defensive decisions

    Drive Parry: profile 1.3 · reference 1.81

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.3 · reference 1.81
    • Perfect Parry: profile 0.4 · reference 0.72
  3. Review close-range choices

    Throws: profile 1.4 · reference 2.27

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.4 · reference 2.27
    • Throw techs: profile 0.3 · reference 0.46
    • Got thrown: profile 1.7 · reference 2.08

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Ryu: 125 wins in 198 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 125 wins in 198 games
    • vs JP: 83 wins in 168 games
    • vs Luke: 81 wins in 147 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 30 wins in 54 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 30 wins in 54 games
  3. Probe defense before committing

    Drive Parry: profile 1.3 · reference 1.81

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.3 · reference 1.81
    • Perfect Parry: profile 0.4 · reference 0.72

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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