Terry
Updated 9 hours agoSteamSteamChinaChinaClub · TerryclubC100%

东坡肘子

South Town Hero
Rank 32LP 21,333
Last 104–6Last 208–12
Winrate
37%
57W · 97L · 154 stored
Ranked matches
154
selected mode
Wins
57
Ranked
Losses
97
Ranked
Peak LP
22,861
Terry

Ranked LP · Terry

League points over time for this character

Latest game

DefeatRanked

Replay not requested
Terry
东坡肘子 · Terry
Sagat
Opponent · SagatCOOL雨

Playstyle reference

Habits vs top 30 Terry

Benchmark refreshed Sep 9, 2026, 7:23 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Terry
东坡肘子’s Terry benchmark

Compared with the average habits of the top 30 sampled Terry players.

kincho 2229 · なっつだよ 2210 · Yassa 2187 · ばやしこ|VLY 2181 · あ か た 2151 · +25 others

Largest absolute differences first23 habits
Habit东坡肘子LegendsDifference LessLegendsMore
SA182.3%33.6%+48.7%
SA35.2%32.8%-27.6%
SA29.4%24.5%-15.2%
CA3.1%9.0%-5.9%
Drive Impact gauge6.9%1.6%+5.3%
Drive Guard9.4%14.3%-4.9%
Drive Arts11.7%16.3%-4.6%
Drive Rush (parry)5.2%8.2%-3.1%
Corner pressure9.8012.45-2.65
Got thrown3.302.21+1.09
Drive Parry1.201.89-0.69
Throws3.102.49+0.61
Perfect Parry0.200.80-0.60
Time cornered9.109.65-0.55
Drive Impact0.600.21+0.39
Got Punish Countered0.400.09+0.31
Punish Counters landed0.400.12+0.28
Drive Reversal0.000.17-0.17
Throw techs0.300.43-0.13
Stuns landed0.000.07-0.07
Throw parries0.200.26-0.06
Got stunned0.100.05+0.05
Drive Rush (cancel)33.4%33.4%-0.0%
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Terry · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.8 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.8 · reference 0.22
    • Drive Impact gauge: profile 9.9% · reference 1.6%
  2. Review defensive decisions

    Perfect Parry: profile 0.1 · reference 0.73

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.1 · reference 0.73
    • Drive Parry: profile 1.2 · reference 1.84
  3. Trace how you lose or gain space

    Time cornered: profile 12.8 · reference 9.55

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 12.8 · reference 9.55
    • Corner pressure: profile 8.7 · reference 12.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.8 · reference 0.22

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.8 · reference 0.22
    • Drive Impact gauge: profile 9.9% · reference 1.6%
  2. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.4 · reference 0.09

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.4 · reference 0.09
    • Punish Counters landed: profile 0.4 · reference 0.13
  3. Build pressure without overextending

    Time cornered: profile 12.8 · reference 9.55

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Time cornered: profile 12.8 · reference 9.55
    • Corner pressure: profile 8.7 · reference 12.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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