Latest game
C.Crescent
Last 107–3Last 2016–4
Winrate
74%
23W · 8L · 31 stored
Ranked matches
31
selected mode
Wins
23
Ranked
Losses
8
Ranked
Peak MR
1,500
C. Viper
Ranked MR · C. Viper
2 local · 0 imported · 2 on chart · 31 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Crescent | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 3.8% | 40.4% | -36.6% | |
| SA3 | 52.5% | 29.7% | +22.8% | |
| Drive Rush (cancel) | 0.5% | 18.1% | -17.7% | |
| Drive Guard | 6.2% | 14.7% | -8.5% | |
| CA | 15.0% | 7.7% | +7.3% | |
| SA2 | 28.8% | 22.2% | +6.5% | |
| Drive Impact gauge | 7.4% | 1.7% | +5.7% | |
| Corner pressure | 6.50 | 10.80 | -4.30 | |
| Drive Rush (parry) | 4.2% | 7.3% | -3.1% | |
| Drive Arts | 24.9% | 22.2% | +2.7% | |
| Drive Parry | 0.40 | 1.55 | -1.15 | |
| Time cornered | 7.70 | 8.60 | -0.90 | |
| Throws | 3.10 | 2.29 | +0.81 | |
| Perfect Parry | 0.10 | 0.71 | -0.61 | |
| Got thrown | 2.70 | 2.20 | +0.50 | |
| Throw techs | 0.10 | 0.49 | -0.39 | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Drive Reversal | 0.10 | 0.24 | -0.14 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.10 | +0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
