Alex
Updated 30 minutes agoCrossPlatformCrossPlatformJapanJapanC100%

もちお。

It's a Pweasure to Meet You
Rank 36MR 1,445#466,737
Last 106–4+23Last 208–12-20
Winrate
49%
56W · 59L · 115 stored
Ranked matches
115
selected mode
Wins
56
Ranked
Losses
59
Ranked
Peak MR
1,485
Alex

Ranked MR · Alex

115 local · 0 imported · 115 on chart · 115 battles stored

Latest game

VictoryRanked

Replay not requested
Alex
もちお。 · Alex
Alex
Opponent · Alexmicchieeee

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 14, 2026, 4:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
もちお。’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

きどーー 2201 · cream 2141 · Shinto 2140 · ゆーざー 2129 · ラッシュ中段どわーw 2127 · +25 others

Largest absolute differences first23 habits
Habitもちお。LegendsDifference LessLegendsMore
SA119.0%38.9%-19.9%
SA238.1%27.6%+10.5%
SA331.0%25.2%+5.8%
Drive Arts7.7%13.2%-5.6%
Corner pressure5.5010.07-4.57
Drive Guard9.9%14.0%-4.2%
CA11.9%8.3%+3.6%
Drive Rush (parry)6.6%8.2%-1.5%
Throws0.902.24-1.34
Drive Parry0.501.62-1.12
Time cornered10.509.50+1.00
Drive Rush (cancel)32.2%33.2%-1.0%
Perfect Parry0.200.64-0.44
Throw parries0.000.27-0.27
Drive Impact gauge2.3%2.0%+0.2%
Drive Reversal0.300.43-0.13
Stuns landed0.000.10-0.10
Throw techs0.600.51+0.09
Got Punish Countered0.200.11+0.09
Punish Counters landed0.200.14+0.06
Got stunned0.000.04-0.04
Drive Impact0.200.23-0.03
Got thrown2.202.18+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Alex · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.6 · reference 1.63

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.6 · reference 1.63
    • Perfect Parry: profile 0.2 · reference 0.7
  2. Review close-range choices

    Throws: profile 1 · reference 2.32

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1 · reference 2.32
    • Got thrown: profile 2.6 · reference 2.12
  3. Trace how you lose or gain space

    Corner pressure: profile 6.1 · reference 9.01

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 6.1 · reference 9.01
    • Time cornered: profile 11.1 · reference 9.88

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 0.6 · reference 1.63

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 0.6 · reference 1.63
    • Perfect Parry: profile 0.2 · reference 0.7
  2. Test the close-range pattern

    Throws: profile 1 · reference 2.32

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 1 · reference 2.32
    • Got thrown: profile 2.6 · reference 2.12

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage