Ken
Updated 19 hours agoSteamSteamJapanJapanC100%

ヘイミング

Fights to Protect
Rank 36MR 1,707#26,415
Last 105–5-9Last 2010–10-12
Winrate
61%
86W · 55L · 141 stored
Ranked matches
141
selected mode
Wins
86
Ranked
Losses
55
Ranked
Peak MR
1,740
Ken

Ranked MR · Ken

139 local · 1308 imported · 1411 on chart · 141 battles stored

Latest game

DefeatRanked

Replay not requested
Ryu
ヘイミング · Ryu
Ryu
Opponent · Ryutakemiya

Playstyle reference

Habits vs top 30 Ken

Benchmark refreshed Sep 11, 2026, 7:22 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ken
ヘイミング’s Ken benchmark

Compared with the average habits of the top 30 sampled Ken players.

shion 2255 · orarin 2235 · ゴトーー 2215 · naruo 2185 · 一瞬一瞬 2177 · +25 others

Largest absolute differences first23 habits
HabitヘイミングLegendsDifference LessLegendsMore
SA137.0%27.3%+9.8%
SA329.6%35.8%-6.2%
SA221.0%25.9%-4.9%
Corner pressure10.1013.12-3.02
Drive Rush (cancel)36.6%38.2%-1.6%
CA12.3%11.0%+1.3%
Drive Guard14.0%12.7%+1.2%
Drive Arts15.6%14.9%+0.6%
Throws2.002.57-0.57
Time cornered8.408.95-0.55
Drive Parry2.401.89+0.51
Drive Impact gauge1.8%1.4%+0.4%
Perfect Parry0.600.84-0.24
Drive Rush (parry)7.0%6.8%+0.2%
Throw techs0.300.44-0.14
Got thrown2.402.26+0.14
Throw parries0.100.21-0.11
Punish Counters landed0.200.10+0.10
Got stunned0.100.05+0.05
Stuns landed0.100.07+0.03
Drive Reversal0.200.23-0.03
Got Punish Countered0.100.08+0.02
Drive Impact0.200.19+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ken · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.1 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.1 · reference 0.08
  2. Review close-range choices

    Throws: profile 1.8 · reference 2.62

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.8 · reference 2.62
    • Throw techs: profile 0.3 · reference 0.45
    • Got thrown: profile 2 · reference 2.26
  3. Trace how you lose or gain space

    Corner pressure: profile 8.4 · reference 12.91

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 8.4 · reference 12.91
    • Time cornered: profile 8.4 · reference 8.75

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Ryu: 84 wins in 141 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 84 wins in 141 games
    • vs Luke: 55 wins in 94 games
    • vs Yasmine: 31 wins in 69 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage