Elena
Updated 3 days agoSteamSteamJapanJapanC100%

k_tea

Let's Do This
Rank 36
MR 1,414#522,444
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
1,414
Elena

Ranked MR · Elena

0 local · 12 imported · 12 on chart · 100 battles stored

Latest game

VictoryCustom Room

Available
Elena
k_tea · Elena
Akuma
Opponent · AkumaHisatch

Playstyle reference

Habits vs top 30 Elena

Benchmark refreshed Sep 13, 2026, 10:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Elena
k_tea’s Elena benchmark

Compared with the average habits of the top 30 sampled Elena players.

生駒デビル 2236 · kosaku 2212 · 今井 翔太 2209 · あくたがわ 2207 · @SycomのSeichi 2204 · +25 others

Largest absolute differences first23 habits
Habitk_teaLegendsDifference LessLegendsMore
SA273.3%26.3%+47.0%
SA37.8%32.8%-25.0%
SA113.3%31.4%-18.1%
Drive Rush (parry)3.3%7.5%-4.2%
CA5.6%9.5%-3.9%
Corner pressure9.7013.06-3.36
Time cornered6.309.26-2.96
Drive Arts20.3%18.1%+2.2%
Drive Parry3.501.85+1.65
Drive Guard14.6%13.8%+0.8%
Got thrown3.002.24+0.76
Drive Impact gauge0.6%1.2%-0.6%
Throws2.602.14+0.46
Drive Rush (cancel)30.7%31.0%-0.3%
Throw techs0.800.54+0.26
Drive Reversal0.000.22-0.22
Perfect Parry0.700.80-0.10
Punish Counters landed0.000.08-0.08
Stuns landed0.000.06-0.06
Got stunned0.100.04+0.06
Drive Impact0.100.15-0.05
Got Punish Countered0.100.07+0.03
Throw parries0.200.19+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Elena · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.15

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.15
  2. Review defensive decisions

    Drive Reversal: profile 0 · reference 0.22

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.22
    • Throw techs: profile 0.8 · reference 0.54
    • Got thrown: profile 3 · reference 2.24
  3. Give each meter spend a purpose

    SA3: profile 7.8% · reference 32.8%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA3: profile 7.8% · reference 32.8%
    • SA2: profile 73.3% · reference 26.3%
    • SA1: profile 13.3% · reference 31.4%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 15, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 210 wins in 437 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 210 wins in 437 games
    • vs Ryu: 24 wins in 59 games
    • vs M. Bison: 29 wins in 57 games
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.15

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.15
  3. Probe defense before committing

    Drive Reversal: profile 0 · reference 0.22

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.22
    • Throw techs: profile 0.8 · reference 0.54
    • Got thrown: profile 3 · reference 2.24

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 15, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 100 of 100 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
49games
Losses
51games
Draws
0games
Games
100games
Win rate (draw = half win)
49%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

27 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 27 rows on page 1; 27 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Manon0-1
Details for Current saved character ratings, row 5
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 6
Character ID
6
JP0-1
Details for Current saved character ratings, row 7
Character ID
7
Dhalsim0-1
Details for Current saved character ratings, row 8
Character ID
8
Cammy0-1
Details for Current saved character ratings, row 9
Character ID
9
Ken0-1
Details for Current saved character ratings, row 10
Character ID
10
Dee Jay0-1
Details for Current saved character ratings, row 11
Character ID
11
Lily0-1
Details for Current saved character ratings, row 12
Character ID
12
Rashid0-1
Details for Current saved character ratings, row 13
Character ID
14
Blanka0-1
Details for Current saved character ratings, row 14
Character ID
15
Juri0-1
Details for Current saved character ratings, row 15
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 16
Character ID
17
Guile0-1
Details for Current saved character ratings, row 17
Character ID
18
Ed0-1
Details for Current saved character ratings, row 18
Character ID
19
E. Honda0-1
Details for Current saved character ratings, row 19
Character ID
20
Jamie0-1
Details for Current saved character ratings, row 20
Character ID
21
Akuma0-1
Details for Current saved character ratings, row 21
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 22
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 23
Character ID
26
Terry0-1
Details for Current saved character ratings, row 24
Character ID
27
Mai0-1
Details for Current saved character ratings, row 25
Character ID
28
Elena1,414116,145
Details for Current saved character ratings, row 26
Character ID
29
Alex0-1
Details for Current saved character ratings, row 27
Character ID
31
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage