Latest game
AK睡醒发财

Last 102–4-16Last 202–4-16
Winrate
33%
2W · 4L · 6 stored
Ranked matches
6
selected mode
Wins
2
Ranked
Losses
4
Ranked
Peak MR
1,707
Akuma
Ranked MR · Akuma
6 local · 0 imported · 6 on chart · 6 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first21 habits
| Habit | 睡醒发财 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 67.9% | 19.2% | +48.6% | |
| Drive Rush (cancel) | 0.3% | 32.7% | -32.4% | |
| SA3 | 9.4% | 38.7% | -29.3% | |
| Drive Rush (parry) | 0.0% | 7.4% | -7.4% | |
| Drive Guard | 6.5% | 13.1% | -6.7% | |
| Drive Impact gauge | 8.1% | 1.5% | +6.6% | |
| Corner pressure | 6.40 | 11.47 | -5.07 | |
| CA | 7.7% | 9.9% | -2.2% | |
| Drive Parry | 2.50 | 1.65 | +0.85 | |
| Drive Impact | 0.90 | 0.20 | +0.70 | |
| Got thrown | 1.50 | 2.09 | -0.59 | |
| Perfect Parry | 0.20 | 0.77 | -0.57 | |
| Punish Counters landed | 0.50 | 0.13 | +0.37 | |
| Throw techs | 0.10 | 0.45 | -0.35 | |
| Time cornered | 8.20 | 8.55 | -0.35 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Throws | 2.60 | 2.74 | -0.14 | |
| Throw parries | 0.40 | 0.27 | +0.13 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-08-29T14:08:56.512Z. Sample: 6 of 6 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 2 | 4 | 0 | 6 | 33.33333333333333 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 22 | Akuma | 1675 | 300286 |
| 26 | M. Bison | 0 | -1 |
| 27 | Terry | 0 | -1 |
| 28 | Mai | 0 | -1 |
| 30 | C. Viper | 0 | -1 |

