Terry
Updated 5 days agoCrossPlatformCrossPlatformJapanJapanClub · BUGEIHYAPPAN67C100%

よるぼらけ

Let's Do This
Rank 36MR 1,711#22,656
Last 105–5-1Last 2011–9+21
Winrate
55%
62W · 51L · 113 stored
Ranked matches
113
selected mode
Wins
62
Ranked
Losses
51
Ranked
Peak MR
1,733
Terry

Ranked MR · Terry

113 local · 0 imported · 113 on chart · 150 battles stored

Latest game

VictoryRanked

Replay not requested
Terry
よるぼらけ · Terry
Marisa
Opponent · Marisaたけし五郎

Playstyle reference

Habits vs top 30 Terry

Benchmark refreshed Sep 9, 2026, 7:23 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Terry
よるぼらけ’s Terry benchmark

Compared with the average habits of the top 30 sampled Terry players.

kincho 2229 · なっつだよ 2210 · Yassa 2187 · ばやしこ|VLY 2181 · あ か た 2151 · +25 others

Largest absolute differences first23 habits
HabitよるぼらけLegendsDifference LessLegendsMore
SA24.8%24.5%-19.7%
SA348.4%32.8%+15.6%
Drive Rush (cancel)45.5%33.4%+12.1%
CA17.7%9.0%+8.7%
Drive Arts9.0%16.3%-7.4%
SA129.0%33.6%-4.6%
Time cornered6.909.65-2.75
Drive Guard12.0%14.3%-2.3%
Corner pressure14.2012.45+1.75
Drive Rush (parry)6.7%8.2%-1.6%
Drive Impact gauge2.4%1.6%+0.8%
Perfect Parry0.500.80-0.30
Drive Parry1.701.89-0.19
Throw techs0.300.43-0.13
Got Punish Countered0.200.09+0.11
Drive Impact0.300.21+0.09
Punish Counters landed0.200.12+0.08
Drive Reversal0.100.17-0.07
Throw parries0.200.26-0.06
Got stunned0.000.05-0.05
Stuns landed0.100.07+0.03
Throws2.502.49+0.01
Got thrown2.202.21-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Terry · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 1.7 · reference 1.84

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.7 · reference 1.84
    • Perfect Parry: profile 0.5 · reference 0.73

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 1.7 · reference 1.84

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.7 · reference 1.84
    • Perfect Parry: profile 0.5 · reference 0.73

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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