JP
Updated 5 days agoCrossPlatformCrossPlatformJapanJapanC100%

ぶろっこりー大魔人

I Luv My Bias
Rank 36MR 1,807#8,466
Last 108–2+40Last 2013–7+35
Winrate
45%
28W · 34L · 62 stored
Ranked matches
62
selected mode
Wins
28
Ranked
Losses
34
Ranked
Peak MR
1,929
JP

Ranked MR · JP

62 local · 0 imported · 62 on chart · 105 battles stored

Latest game

VictoryRanked

Replay not requested
JP
ぶろっこりー大魔人 · JP
Jamie
Opponent · Jamieはなわクンクン はいしんかも

Playstyle reference

Habits vs top 30 JP

Benchmark refreshed Sep 3, 2026, 4:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

JP
ぶろっこりー大魔人’s JP benchmark

Compared with the average habits of the top 30 sampled JP players.

takepi 2276 · 三田JP 2142 · あーるゆーおー 2134 · -DingChunQiu- 2121 · Nth Oniki 2110 · +25 others

Largest absolute differences first23 habits
Habitぶろっこりー大魔人LegendsDifference LessLegendsMore
SA17.9%19.2%-11.3%
CA12.7%5.0%+7.7%
SA325.4%19.2%+6.2%
Time cornered15.6012.04+3.56
SA254.0%56.6%-2.7%
Corner pressure8.2010.77-2.57
Drive Rush (cancel)20.8%23.1%-2.3%
Drive Guard14.2%12.8%+1.4%
Drive Arts31.0%32.1%-1.2%
Drive Impact gauge1.0%2.1%-1.1%
Drive Parry2.702.07+0.63
Throws1.501.97-0.47
Got thrown2.602.13+0.47
Drive Rush (parry)6.2%6.5%-0.4%
Drive Impact0.100.34-0.24
Punish Counters landed0.000.13-0.13
Got Punish Countered0.000.08-0.08
Got stunned0.100.04+0.06
Drive Reversal0.100.13-0.03
Perfect Parry0.800.79+0.01
Throw parries0.400.41-0.01
Throw techs0.400.39+0.01
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

JP · Latest 100

What to improve

  1. Trace how you lose or gain space

    Time cornered: profile 17.3 · reference 12.04

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 17.3 · reference 12.04
    • Corner pressure: profile 8.4 · reference 10.77
  2. Review defensive decisions

    Drive Parry: profile 3.8 · reference 2.07

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 3.8 · reference 2.07
    • Perfect Parry: profile 1.6 · reference 0.79
  3. Make Drive Impact a deliberate choice

    Drive Impact gauge: profile 1.1% · reference 2.1%

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact gauge: profile 1.1% · reference 2.1%
    • Drive Impact: profile 0.2 · reference 0.34

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 27 wins in 62 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 27 wins in 62 games
    • vs Jamie: 32 wins in 60 games
    • vs Luke: 31 wins in 54 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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