Updated 1 day agoSteamSteamJapanJapanC100%

やぐhu

Let's Do This
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR

Ranked MR

0 local · 0 imported · 0 on chart · 145 battles stored

Not enough ranked MR points in this range yet.

Latest game

VictoryCasual

Replay not requested
Alex
やぐhu · Alex
Yasmine
Opponent · Yasmineうんにょ

Playstyle reference

Habits vs top 30 Lily

Benchmark refreshed Sep 12, 2026, 1:25 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Lily
やぐhu’s Lily benchmark

Compared with the average habits of the top 30 sampled Lily players.

シュラリス 2230 · SBI_Hibiki 2207 · Mira 2176 · 干し柿_ 2119 · ついっぎー 2114 · +25 others

Largest absolute differences first23 habits
HabitやぐhuLegendsDifference LessLegendsMore
SA120.3%43.8%-23.6%
SA339.2%25.7%+13.4%
CA16.2%8.4%+7.8%
Drive Arts13.9%21.7%-7.7%
Drive Guard18.1%12.0%+6.1%
Drive Rush (parry)11.5%5.7%+5.8%
Time cornered7.8010.41-2.61
SA224.3%22.0%+2.3%
Corner pressure10.809.83+0.97
Throws2.102.61-0.51
Drive Rush (cancel)31.6%31.1%+0.5%
Perfect Parry1.000.60+0.40
Drive Parry2.101.96+0.14
Drive Reversal0.200.33-0.13
Throw techs0.600.48+0.12
Got thrown2.402.32+0.08
Got Punish Countered0.200.12+0.08
Drive Impact gauge2.0%2.1%-0.1%
Throw parries0.200.26-0.06
Punish Counters landed0.100.16-0.06
Drive Impact0.200.25-0.05
Got stunned0.000.04-0.04
Stuns landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Lily · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 2.1 · reference 1.96

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.1 · reference 1.96
    • Perfect Parry: profile 1 · reference 0.6
    • Drive Reversal: profile 0.2 · reference 0.33
  2. Find the cause of punish events

    Got Punish Countered: profile 0.2 · reference 0.12

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.12
    • Punish Counters landed: profile 0.1 · reference 0.16
  3. Trace how you lose or gain space

    Corner pressure: profile 10.8 · reference 9.83

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 10.8 · reference 9.83
    • Time cornered: profile 7.8 · reference 10.41

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Alex: 19 wins in 22 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Alex: 19 wins in 22 games
    • vs Jamie: 10 wins in 15 games
    • vs Dee Jay: 6 wins in 13 games
  2. Probe defense before committing

    Drive Parry: profile 2.1 · reference 1.96

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 2.1 · reference 1.96
    • Perfect Parry: profile 1 · reference 0.6

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-mini:free

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