Latest game
AKMr.KarateMan
Last 105–5Last 207–11
Winrate
39%
7W · 11L · 18 stored
Ranked matches
18
selected mode
Wins
7
Ranked
Losses
11
Ranked
Peak LP
14,586
Akuma
Ranked LP · Akuma
League points over time for this character
Replay not requested
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Mr.KarateMan | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 74.3% | 19.2% | +55.1% | |
| Drive Rush (cancel) | 0.0% | 32.7% | -32.7% | |
| SA3 | 68.8% | 38.7% | +30.1% | |
| SA1 | 0.0% | 28.6% | -28.6% | |
| SA2 | 0.0% | 22.8% | -22.8% | |
| CA | 31.3% | 9.9% | +21.3% | |
| Drive Guard | 0.2% | 13.1% | -12.9% | |
| Drive Rush (parry) | 0.0% | 7.4% | -7.4% | |
| Corner pressure | 4.40 | 11.47 | -7.07 | |
| Drive Impact gauge | 6.0% | 1.5% | +4.5% | |
| Time cornered | 5.50 | 8.55 | -3.05 | |
| Throws | 1.00 | 2.74 | -1.74 | |
| Drive Parry | 0.00 | 1.65 | -1.65 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Got Punish Countered | 0.60 | 0.09 | +0.51 | |
| Got thrown | 1.60 | 2.09 | -0.49 | |
| Throw techs | 0.10 | 0.45 | -0.35 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.00 | 0.03 | -0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
