Alex
Updated 18 hours agoSteamSteamJapanJapanClub · YhhKSpKM100%

DRAGOトレモから逃げるな

The New Generation
Rank 36MR 1,474#397,096
Last 103–7-30Last 209–11-11
Winrate
54%
55W · 46L · 101 stored
Ranked matches
101
selected mode
Wins
55
Ranked
Losses
46
Ranked
Peak MR
1,541
Alex

Ranked MR · Alex

101 local · 132 imported · 215 on chart · 101 battles stored

Latest game

DefeatRanked

Replay not requested
Alex
DRAGOトレモから逃げるな · Alex
Guile
Opponent · Guileけちゅあご

Playstyle reference

Habits vs top 30 Alex

Benchmark refreshed Sep 14, 2026, 4:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Alex
DRAGOトレモから逃げるな’s Alex benchmark

Compared with the average habits of the top 30 sampled Alex players.

きどーー 2201 · cream 2141 · Shinto 2140 · ゆーざー 2129 · ラッシュ中段どわーw 2127 · +25 others

Largest absolute differences first23 habits
HabitDRAGOトレモから逃げるなLegendsDifference LessLegendsMore
Drive Rush (cancel)0.0%33.2%-33.2%
Drive Arts38.9%13.2%+25.7%
SA314.5%25.2%-10.6%
CA18.2%8.3%+9.9%
SA236.4%27.6%+8.8%
SA130.9%38.9%-8.0%
Corner pressure6.1010.07-3.97
Drive Rush (parry)4.9%8.2%-3.3%
Drive Guard11.3%14.0%-2.7%
Drive Impact gauge3.2%2.0%+1.2%
Throws2.902.24+0.66
Drive Parry1.001.62-0.62
Time cornered10.109.50+0.60
Drive Reversal0.000.43-0.43
Got thrown2.602.18+0.42
Perfect Parry0.300.64-0.34
Throw techs0.800.51+0.29
Got Punish Countered0.300.11+0.19
Stuns landed0.000.10-0.10
Punish Counters landed0.100.14-0.04
Got stunned0.000.04-0.04
Drive Impact0.200.23-0.03
Throw parries0.300.27+0.03
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Alex · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 0.9 · reference 1.63

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.9 · reference 1.63
    • Perfect Parry: profile 0.2 · reference 0.7
    • Drive Reversal: profile 0 · reference 0.47
  2. Review close-range choices

    Throws: profile 2.6 · reference 2.32

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.6 · reference 2.32
    • Throw techs: profile 0.6 · reference 0.48
    • Got thrown: profile 2.4 · reference 2.12
  3. Trace how you lose or gain space

    Corner pressure: profile 6.5 · reference 9.01

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 6.5 · reference 9.01
    • Time cornered: profile 10.3 · reference 9.88

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 46 wins in 81 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 46 wins in 81 games
  2. Use matchup records as scouting leads

    vs Alex: 37 wins in 71 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Alex: 37 wins in 71 games
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.2

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.2

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage