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ALYutatheBeast
Ranked MR · Alex
77 local · 627 imported · 627 on chart · 122 battles stored
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | YutatheBeast | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 18.5% | 38.9% | -20.4% | |
| Drive Rush (cancel) | 51.8% | 33.2% | +18.6% | |
| SA3 | 38.5% | 25.2% | +13.3% | |
| Drive Guard | 6.2% | 14.0% | -7.9% | |
| Drive Arts | 5.4% | 13.2% | -7.8% | |
| CA | 15.4% | 8.3% | +7.1% | |
| Drive Rush (parry) | 3.2% | 8.2% | -5.0% | |
| Corner pressure | 6.40 | 10.07 | -3.67 | |
| Time cornered | 8.10 | 9.50 | -1.40 | |
| Drive Impact gauge | 3.1% | 2.0% | +1.1% | |
| Drive Reversal | 1.10 | 0.43 | +0.67 | |
| Perfect Parry | 0.10 | 0.64 | -0.54 | |
| Drive Parry | 1.10 | 1.62 | -0.52 | |
| Throw techs | 0.10 | 0.51 | -0.41 | |
| Throws | 1.90 | 2.24 | -0.34 | |
| Got thrown | 2.30 | 2.18 | +0.12 | |
| SA2 | 27.7% | 27.6% | +0.1% | |
| Drive Impact | 0.30 | 0.23 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Punish Counters landed | 0.20 | 0.14 | +0.06 | |
| Throw parries | 0.30 | 0.27 | +0.03 | |
| Got Punish Countered | 0.10 | 0.11 | -0.01 | |
| Stuns landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Alex · Latest 100
What to improve
Make Drive Impact a deliberate choice
Drive Impact: profile 0.5 · reference 0.2
Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.
Try thisRecord Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.
Supporting stats
- Drive Impact: profile 0.5 · reference 0.2
Review defensive decisions
Drive Parry: profile 1.1 · reference 1.63
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 1.1 · reference 1.63
- Perfect Parry: profile 0.2 · reference 0.7
Give each meter spend a purpose
SA2: profile 38.8% · reference 28.4%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- SA2: profile 38.8% · reference 28.4%
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Use matchup records as scouting leads
vs Alex: 33 wins in 75 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Alex: 33 wins in 75 games
Separate a tendency from a one-off event
Recent stored ranked sample: 27 wins in 55 games
Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.
Try thisUse the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.
Supporting stats
- Recent stored ranked sample: 27 wins in 55 games
Test the Drive Impact tendency
Drive Impact: profile 0.5 · reference 0.2
Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.
Try thisRevisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.
Supporting stats
- Drive Impact: profile 0.5 · reference 0.2
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

