JP
Updated 15 hours agoSteamSteamOtherOtherClub · RamenGenerationC100%

ozuRamen

Let's Do This
Rank 36MR 1,554#136,598
Last 105–50Last 2010–10+1
Winrate
52%
208W · 191L · 399 stored
Ranked matches
399
selected mode
Wins
208
Ranked
Losses
191
Ranked
Peak MR
1,579
JP

Ranked MR · JP

399 local · 120 imported · 484 on chart · 399 battles stored

Latest game

VictoryRanked

Replay not requested
JP
ozuRamen · JP
Akuma
Opponent · AkumaSAKURA

Playstyle reference

Habits vs top 30 JP

Benchmark refreshed Sep 3, 2026, 4:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

JP
ozuRamen’s JP benchmark

Compared with the average habits of the top 30 sampled JP players.

takepi 2276 · 三田JP 2142 · あーるゆーおー 2134 · -DingChunQiu- 2121 · Nth Oniki 2110 · +25 others

Largest absolute differences first23 habits
HabitozuRamenLegendsDifference LessLegendsMore
SA12.6%19.2%-16.7%
CA14.1%5.0%+9.1%
SA328.2%19.2%+9.0%
Drive Rush (cancel)31.9%23.1%+8.8%
Drive Arts23.8%32.1%-8.4%
Corner pressure4.4010.77-6.37
Time cornered14.0012.04+1.96
SA255.1%56.6%-1.5%
Drive Impact gauge3.0%2.1%+0.9%
Perfect Parry0.300.79-0.49
Drive Guard12.3%12.8%-0.5%
Throws1.701.97-0.27
Got thrown2.402.13+0.27
Drive Rush (parry)6.3%6.5%-0.2%
Drive Parry1.902.07-0.17
Drive Reversal0.000.13-0.13
Throw techs0.500.39+0.11
Stuns landed0.000.09-0.09
Punish Counters landed0.200.13+0.07
Got stunned0.100.04+0.06
Drive Impact0.400.34+0.06
Got Punish Countered0.100.08+0.02
Throw parries0.400.41-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

JP · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.3 · reference 0.79

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.3 · reference 0.79
    • Drive Reversal: profile 0 · reference 0.13
  2. Trace how you lose or gain space

    Corner pressure: profile 5.1 · reference 10.77

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 5.1 · reference 10.77
    • Time cornered: profile 14 · reference 12.04
  3. Find the cause of punish events

    Punish Counters landed: profile 0.2 · reference 0.13

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.2 · reference 0.13

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Probe defense before committing

    Perfect Parry: profile 0.3 · reference 0.79

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Perfect Parry: profile 0.3 · reference 0.79
    • Drive Reversal: profile 0 · reference 0.13
  2. Build pressure without overextending

    Time cornered: profile 14 · reference 12.04

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Time cornered: profile 14 · reference 12.04
    • Corner pressure: profile 5.1 · reference 10.77
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.3 · reference 0.34

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.34
    • Drive Impact gauge: profile 2.7% · reference 2.1%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

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