Marisa
Updated 5 days agoSteamSteamJapanJapanC100%

いさっし

Let's Do This
Rank 36MR 1,551#133,890
Last 104–6-10Last 209–11-8
Winrate
49%
40W · 42L · 82 stored
Ranked matches
82
selected mode
Wins
40
Ranked
Losses
42
Ranked
Peak MR
1,599
Marisa

Ranked MR · Marisa

82 local · 0 imported · 82 on chart · 93 battles stored

Latest game

DefeatRanked

Replay not requested
Ryu
いさっし · Ryu
Ryu
Opponent · Ryu耳垢戦士ウェットマン

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 12, 2026, 4:25 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
いさっし’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2225 · karura 2205 · jjnj 2164 · kurobuchi_b09 2158 · 紺外郎/Kon_Uiro 2129 · +25 others

Largest absolute differences first23 habits
HabitいさっしLegendsDifference LessLegendsMore
CA22.9%7.3%+15.6%
SA131.3%41.8%-10.5%
Drive Rush (cancel)22.4%29.3%-7.0%
Drive Arts12.1%19.0%-6.9%
SA329.2%32.8%-3.6%
Drive Rush (parry)12.0%8.9%+3.1%
Drive Guard16.9%14.5%+2.4%
SA216.7%18.1%-1.4%
Time cornered9.207.86+1.34
Corner pressure9.0010.02-1.02
Got thrown3.002.20+0.80
Throw techs1.100.54+0.56
Drive Impact gauge2.1%1.8%+0.3%
Drive Reversal0.100.33-0.23
Perfect Parry0.400.59-0.19
Drive Parry1.401.56-0.16
Throws1.902.03-0.13
Got stunned0.000.03-0.03
Throw parries0.300.28+0.02
Got Punish Countered0.100.11-0.01
Punish Counters landed0.100.11-0.01
Stuns landed0.100.09+0.01
Drive Impact0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Review close-range choices

    Got thrown: profile 3 · reference 2.3

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Got thrown: profile 3 · reference 2.3
    • Throw techs: profile 1.1 · reference 0.52
  2. Review defensive decisions

    Drive Parry: profile 1.4 · reference 1.59

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.4 · reference 1.59
    • Perfect Parry: profile 0.4 · reference 0.6
  3. Trace how you lose or gain space

    Time cornered: profile 9.2 · reference 8.39

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Time cornered: profile 9.2 · reference 8.39

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Test the close-range pattern

    Got thrown: profile 3 · reference 2.3

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Got thrown: profile 3 · reference 2.3
    • Throw techs: profile 1.1 · reference 0.52
  2. Probe defense before committing

    Drive Parry: profile 1.4 · reference 1.59

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.4 · reference 1.59
    • Perfect Parry: profile 0.4 · reference 0.6
  3. Build pressure without overextending

    Time cornered: profile 9.2 · reference 8.39

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Time cornered: profile 9.2 · reference 8.39

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-pro:free

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