Latest game
C.Gladzin_player

Last 101–4-9Last 201–4-9
Winrate
20%
1W · 4L · 5 stored
Ranked matches
5
selected mode
Wins
1
Ranked
Losses
4
Ranked
Peak MR
1,494
C. Viper
Ranked MR · C. Viper
3 local · 0 imported · 3 on chart · 5 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Gladzin_player | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 48.3% | 29.7% | +18.6% | |
| Drive Arts | 3.6% | 22.2% | -18.6% | |
| SA1 | 24.1% | 40.4% | -16.2% | |
| SA2 | 6.9% | 22.2% | -15.3% | |
| CA | 20.7% | 7.7% | +12.9% | |
| Drive Impact gauge | 12.9% | 1.7% | +11.2% | |
| Drive Guard | 9.5% | 14.7% | -5.2% | |
| Corner pressure | 5.70 | 10.80 | -5.10 | |
| Drive Rush (parry) | 4.4% | 7.3% | -2.9% | |
| Throws | 0.80 | 2.29 | -1.49 | |
| Drive Rush (cancel) | 19.3% | 18.1% | +1.2% | |
| Drive Parry | 0.80 | 1.55 | -0.75 | |
| Drive Impact | 0.70 | 0.17 | +0.53 | |
| Perfect Parry | 0.20 | 0.71 | -0.51 | |
| Punish Counters landed | 0.60 | 0.10 | +0.50 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Got thrown | 1.90 | 2.20 | -0.30 | |
| Drive Reversal | 0.00 | 0.24 | -0.24 | |
| Time cornered | 8.40 | 8.60 | -0.20 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Throw techs | 0.40 | 0.49 | -0.09 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 5 of 5 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 1games
- Losses
- 4games
- Draws
- 0games
- Games
- 5games
- Win rate (draw = half win)
- 20%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 21,974 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | 17,926 | Details for Current saved character ratings, row 2
|
| Ken | 0 | 20,454 | Details for Current saved character ratings, row 3
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ed | 0 | 17,680 | Details for Current saved character ratings, row 5
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 6
|
| Sagat | 0 | 17,614 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
| C. Viper | 1,477 | 25,172 | Details for Current saved character ratings, row 9
|
| Alex | 0 | 17,276 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

