Yasmine
Updated 7 days agoSteamSteamJapanJapanC100%

towafuru

Let's Do This
Rank 36MR 1,968#1,398
Last 106–4+13Last 2013–7+47
Winrate
45%
22W · 27L · 49 stored
Ranked matches
49
selected mode
Wins
22
Ranked
Losses
27
Ranked
Peak MR
1,995
Yasmine

Ranked MR · Yasmine

49 local · 0 imported · 49 on chart · 49 battles stored

Latest game

VictoryRanked

Replay not requested
Akuma
towafuru · Akuma
Sagat
Opponent · Sagat刻音|フレミー

Playstyle reference

Habits vs top 30 Yasmine

Benchmark refreshed Sep 2, 2026, 7:16 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Yasmine
towafuru’s Yasmine benchmark

Compared with the average habits of the top 30 sampled Yasmine players.

Hand Me Downs 2122 · H1ghscor3 2121 · ゆーけー 2101 · SGN|totoro222 2100 · naruo 2093 · +25 others

Largest absolute differences first23 habits
HabittowafuruLegendsDifference LessLegendsMore
SA122.3%32.1%-9.7%
Drive Rush (cancel)35.5%29.6%+5.9%
SA226.2%21.0%+5.2%
Drive Arts14.7%19.0%-4.3%
SA339.8%36.9%+2.9%
Corner pressure16.5013.62+2.88
CA11.7%10.0%+1.6%
Time cornered10.509.38+1.12
Drive Guard14.0%14.5%-0.5%
Throws3.002.59+0.41
Throw techs0.900.49+0.41
Perfect Parry1.100.74+0.36
Drive Parry2.301.96+0.34
Got thrown2.502.31+0.19
Drive Rush (parry)8.4%8.2%+0.2%
Throw parries0.100.21-0.11
Drive Impact0.100.19-0.09
Got Punish Countered0.100.06+0.04
Stuns landed0.100.06+0.04
Drive Reversal0.200.24-0.04
Got stunned0.100.06+0.04
Drive Impact gauge1.5%1.4%+0.0%
Punish Counters landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Yasmine · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 1.1 · reference 0.74

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 1.1 · reference 0.74
    • Drive Parry: profile 2.3 · reference 1.96
  2. Give each meter spend a purpose

    SA1: profile 22.3% · reference 32.1%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA1: profile 22.3% · reference 32.1%
    • Drive Arts: profile 14.7% · reference 19%
  3. Trace how you lose or gain space

    Corner pressure: profile 16.5 · reference 13.62

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 16.5 · reference 13.62
    • Time cornered: profile 10.5 · reference 9.38

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 684 wins in 927 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 684 wins in 927 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 15 wins in 33 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 15 wins in 33 games
  3. Probe defense before committing

    Throw techs: profile 0.9 · reference 0.49

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Throw techs: profile 0.9 · reference 0.49

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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