E. Honda
Updated 5 days agoSteamSteamJapanJapanC100%

flymanta

Alluring Mermaid
Rank 36MR 1,754#15,149
Last 106–4+12Last 2012–8+26
Winrate
51%
42W · 40L · 82 stored
Ranked matches
82
selected mode
Wins
42
Ranked
Losses
40
Ranked
Peak MR
1,782
E. Honda

Ranked MR · E. Honda

82 local · 0 imported · 82 on chart · 82 battles stored

Latest game

DefeatRanked

Replay not requested
E. Honda
flymanta · E. Honda
Yasmine
Opponent · Yasmine∞88∞

Playstyle reference

Habits vs top — E. Honda

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Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

E. Honda · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.19

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.19
  2. Trace how you lose or gain space

    Corner pressure: profile 6.3 · reference 9.69

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 6.3 · reference 9.69

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Probe defense before committing

    Drive Reversal: profile 0.7 · reference 0.31

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 0.7 · reference 0.31
    • Drive Parry: profile 2.5 · reference 1.97
    • Perfect Parry: profile 0.3 · reference 0.67

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

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