Marisa
Updated 15 hours agoSteamSteamJapanJapanM100%

すしざんまい!

Let's Do This
Rank 36MR 1,642#51,573
Last 101–1+1Last 201–1+1
Winrate
50%
1W · 1L · 2 stored
Ranked matches
2
selected mode
Wins
1
Ranked
Losses
1
Ranked
Peak MR
1,649
Marisa

Ranked MR · Marisa

2 local · 6 imported · 8 on chart · 44 battles stored

Latest game

DefeatCasual

Replay not requested
Marisa
すしざんまい! · Marisa
Yasmine
Opponent · Yasmineグレート菊池35歳

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 12, 2026, 4:25 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
すしざんまい!’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2225 · karura 2205 · jjnj 2164 · kurobuchi_b09 2158 · 紺外郎/Kon_Uiro 2129 · +25 others

Largest absolute differences first23 habits
Habitすしざんまい!LegendsDifference LessLegendsMore
Drive Rush (cancel)21.8%29.3%-7.5%
Time cornered10.807.86+2.94
CA10.0%7.3%+2.7%
SA216.0%18.1%-2.1%
SA140.0%41.8%-1.8%
Drive Arts20.4%19.0%+1.4%
SA334.0%32.8%+1.2%
Drive Rush (parry)9.6%8.9%+0.7%
Drive Impact gauge1.3%1.8%-0.5%
Got thrown2.602.20+0.40
Perfect Parry0.200.59-0.39
Drive Parry1.201.56-0.36
Corner pressure9.7010.02-0.32
Drive Guard14.2%14.5%-0.3%
Throw techs0.800.54+0.26
Drive Reversal0.100.33-0.23
Throws1.902.03-0.13
Throw parries0.400.28+0.12
Punish Counters landed0.000.11-0.11
Drive Impact0.100.20-0.10
Got stunned0.000.03-0.03
Got Punish Countered0.100.11-0.01
Stuns landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Find the cause of punish events

    Punish Counters landed: profile 0 · reference 0.11

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0 · reference 0.11
    • Got Punish Countered: profile 0.1 · reference 0.11
  2. Review close-range choices

    Throw techs: profile 0.8 · reference 0.54

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 0.8 · reference 0.54
    • Got thrown: profile 2.6 · reference 2.2
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.2
    • Drive Impact gauge: profile 1.3% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.2

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.2
    • Drive Impact gauge: profile 1.3% · reference 1.8%
  2. Test the close-range pattern

    Throws: profile 1.9 · reference 2.03

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 1.9 · reference 2.03
    • Got thrown: profile 2.6 · reference 2.2
  3. Build pressure without overextending

    Corner pressure: profile 9.7 · reference 10.02

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 9.7 · reference 10.02
    • Time cornered: profile 10.8 · reference 7.86

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 13, 2026 · AI: nex-agi/nex-n2.5-pro:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage