Yasmine
Updated 2 hours agoSteamSteamJapanJapanC100%

つっつ2

Let's Do This
Rank 36MR 1,504#241,713
Last 106–4+19Last 2010–10+1
Winrate
48%
91W · 100L · 191 stored
Ranked matches
191
selected mode
Wins
91
Ranked
Losses
100
Ranked
Peak MR
1,550
Yasmine

Ranked MR · Yasmine

191 local · 0 imported · 191 on chart · 191 battles stored

Latest game

VictoryRanked

Replay not requested
Yasmine
つっつ2 · Yasmine
Luke
Opponent · LukePeroyan

Playstyle reference

Habits vs top 30 Yasmine

Benchmark refreshed Sep 14, 2026, 10:26 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Yasmine
つっつ2’s Yasmine benchmark

Compared with the average habits of the top 30 sampled Yasmine players.

naruo 2177 · ファイナルあつし 2177 · ぷんぷんパンダ 2168 · 頭痛が痛い 2145 · Hand Me Downs 2143 · +25 others

Largest absolute differences first23 habits
Habitつっつ2LegendsDifference LessLegendsMore
SA20.0%24.2%-24.2%
Drive Rush (cancel)42.1%29.7%+12.3%
SA347.1%35.7%+11.4%
Drive Impact gauge10.6%1.4%+9.2%
SA139.7%30.9%+8.8%
Drive Guard6.8%14.5%-7.7%
Drive Arts10.9%17.5%-6.6%
Drive Rush (parry)4.3%8.4%-4.1%
CA13.2%9.2%+4.0%
Corner pressure17.0013.01+3.99
Time cornered7.709.07-1.37
Drive Parry0.601.90-1.30
Perfect Parry0.100.70-0.60
Drive Impact0.500.17+0.33
Got Punish Countered0.300.06+0.24
Throw techs0.700.48+0.22
Got thrown2.202.34-0.14
Throw parries0.100.23-0.13
Drive Reversal0.100.23-0.13
Throws2.402.52-0.12
Punish Counters landed0.200.10+0.10
Got stunned0.100.06+0.04
Stuns landed0.100.08+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Dee Jay · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.22
    • Drive Impact gauge: profile 9.5% · reference 1.8%
  2. Review defensive decisions

    Perfect Parry: profile 0.1 · reference 0.55

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.1 · reference 0.55
    • Drive Parry: profile 1.1 · reference 1.54
  3. Trace how you lose or gain space

    Corner pressure: profile 16.9 · reference 12.84

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 16.9 · reference 12.84
    • Time cornered: profile 9.2 · reference 8.3

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 45 wins in 92 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 45 wins in 92 games
    • vs Alex: 3 wins in 12 games
    • vs Luke: 7 wins in 10 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

Yasmine · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.19

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.19
    • Drive Impact gauge: profile 9.5% · reference 1.4%
  2. Review defensive decisions

    Drive Parry: profile 1.1 · reference 1.96

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1.1 · reference 1.96
    • Perfect Parry: profile 0.1 · reference 0.74
    • Drive Reversal: profile 0 · reference 0.24
  3. Trace how you lose or gain space

    Corner pressure: profile 16.9 · reference 13.62

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 16.9 · reference 13.62
    • Time cornered: profile 9.2 · reference 9.38

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 678 wins in 1,337 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 678 wins in 1,337 games
    • vs Yasmine: 74 wins in 153 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 27 wins in 55 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 27 wins in 55 games
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.6 · reference 0.19

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.19
    • Drive Impact gauge: profile 9.5% · reference 1.4%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

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