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2101 — Street Fighter 6 Stats
Ranked analytics on SF6 Stats · main Alex · peak MR 1,648. MR and LP charts, match history, matchups, rivals, and habits vs Legends.
AL2101
Last 101–9-58Last 206–14-58
Winrate
42%
25W · 35L · 60 stored
Ranked matches
60
selected mode
Wins
25
Ranked
Losses
35
Ranked
Peak MR
1,740
Alex
Ranked MR · Alex
60 local · 0 imported · 60 on chart · 71 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 2101 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 64.0% | 38.9% | +25.1% | |
| SA2 | 14.0% | 27.6% | -13.6% | |
| SA3 | 16.0% | 25.2% | -9.2% | |
| Drive Arts | 5.8% | 13.2% | -7.4% | |
| Drive Rush (cancel) | 37.1% | 33.2% | +3.9% | |
| Drive Impact gauge | 5.7% | 2.0% | +3.7% | |
| Drive Rush (parry) | 5.7% | 8.2% | -2.5% | |
| Time cornered | 7.10 | 9.50 | -2.40 | |
| CA | 6.0% | 8.3% | -2.3% | |
| Corner pressure | 7.80 | 10.07 | -2.27 | |
| Drive Parry | 2.30 | 1.62 | +0.68 | |
| Drive Guard | 13.4% | 14.0% | -0.6% | |
| Throw techs | 0.00 | 0.51 | -0.51 | |
| Drive Reversal | 0.90 | 0.43 | +0.47 | |
| Perfect Parry | 0.20 | 0.64 | -0.44 | |
| Drive Impact | 0.60 | 0.23 | +0.37 | |
| Punish Counters landed | 0.50 | 0.14 | +0.36 | |
| Got thrown | 1.90 | 2.18 | -0.28 | |
| Got Punish Countered | 0.20 | 0.11 | +0.09 | |
| Throws | 2.30 | 2.24 | +0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Throw parries | 0.30 | 0.27 | +0.03 | |
| Stuns landed | 0.10 | 0.10 | +0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
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Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
