Latest game
JPUrban Method
Last 105–5+1Last 2012–8+37
Winrate
55%
100W · 82L · 182 stored
Ranked matches
182
selected mode
Wins
100
Ranked
Losses
82
Ranked
Peak MR
1,814
JP
Ranked MR · JP
182 local · 0 imported · 182 on chart · 182 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 3, 2026, 4:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Urban Method | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 9.6% | 56.6% | -47.0% | |
| SA1 | 55.8% | 19.2% | +36.5% | |
| SA3 | 30.8% | 19.2% | +11.6% | |
| Corner pressure | 2.90 | 10.77 | -7.87 | |
| Drive Rush (cancel) | 17.1% | 23.1% | -6.0% | |
| Drive Guard | 7.7% | 12.8% | -5.1% | |
| Drive Impact gauge | 6.9% | 2.1% | +4.8% | |
| Drive Arts | 33.8% | 32.1% | +1.7% | |
| Drive Rush (parry) | 5.0% | 6.5% | -1.5% | |
| Drive Parry | 0.60 | 2.07 | -1.47 | |
| CA | 3.8% | 5.0% | -1.1% | |
| Drive Reversal | 0.90 | 0.13 | +0.77 | |
| Perfect Parry | 0.10 | 0.79 | -0.69 | |
| Got thrown | 1.50 | 2.13 | -0.63 | |
| Drive Impact | 0.90 | 0.34 | +0.56 | |
| Punish Counters landed | 0.60 | 0.13 | +0.47 | |
| Time cornered | 12.40 | 12.04 | +0.36 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Throw techs | 0.10 | 0.39 | -0.29 | |
| Stuns landed | 0.00 | 0.09 | -0.09 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Throws | 2.00 | 1.97 | +0.03 | |
| Throw parries | 0.40 | 0.41 | -0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
