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DEmutk
Ranked MR · Dee Jay
103 local · 91 imported · 109 on chart · 143 battles stored
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 11, 2026, 10:15 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | mutk | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 3.1% | 36.2% | -33.1% | |
| Drive Rush (cancel) | 0.0% | 23.0% | -23.0% | |
| SA3 | 53.8% | 33.8% | +20.1% | |
| Drive Arts | 44.7% | 24.7% | +20.0% | |
| CA | 21.5% | 8.7% | +12.8% | |
| Drive Rush (parry) | 13.8% | 8.9% | +4.9% | |
| Corner pressure | 9.50 | 12.23 | -2.73 | |
| Drive Parry | 0.40 | 1.76 | -1.36 | |
| Drive Guard | 16.2% | 15.1% | +1.2% | |
| Time cornered | 8.10 | 9.11 | -1.01 | |
| Throws | 3.30 | 2.38 | +0.92 | |
| Got thrown | 1.50 | 2.20 | -0.70 | |
| Drive Impact gauge | 1.1% | 1.8% | -0.7% | |
| Perfect Parry | 0.00 | 0.57 | -0.57 | |
| Throw techs | 0.10 | 0.43 | -0.33 | |
| SA2 | 21.5% | 21.3% | +0.2% | |
| Drive Reversal | 0.00 | 0.19 | -0.19 | |
| Drive Impact | 0.10 | 0.24 | -0.14 | |
| Throw parries | 0.30 | 0.25 | +0.05 | |
| Punish Counters landed | 0.10 | 0.13 | -0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Dee Jay · Latest 100
What to improve
Make Drive Impact a deliberate choice
Drive Impact: profile 0.1 · reference 0.22
Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.
Try thisRecord Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.
Supporting stats
- Drive Impact: profile 0.1 · reference 0.22
- Drive Impact gauge: profile 1.1% · reference 1.8%
Review close-range choices
Throws: profile 3.3 · reference 2.49
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throws: profile 3.3 · reference 2.49
- Throw techs: profile 0.1 · reference 0.44
- Got thrown: profile 1.4 · reference 2.12
Trace how you lose or gain space
Corner pressure: profile 9.4 · reference 12.84
Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.
Try thisRecreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.
Supporting stats
- Corner pressure: profile 9.4 · reference 12.84
- Time cornered: profile 8.1 · reference 8.3
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free
How to beat this player
Probe defense before committing
Throw techs: profile 0.1 · reference 0.44
Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.
Try thisTry your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.
Supporting stats
- Throw techs: profile 0.1 · reference 0.44
Test the Drive Impact tendency
Drive Impact: profile 0.1 · reference 0.22
Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.
Try thisRevisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.
Supporting stats
- Drive Impact: profile 0.1 · reference 0.22
- Drive Impact gauge: profile 1.1% · reference 1.8%
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

