Dee Jay
Updated 14 hours agoSteamSteamJapanJapanClub · 2LDKM100%

mutk

MAXIMUUUUUM!
Rank 36MR 1,519#192,809
Last 108–2+50Last 2012–8+34
Winrate
53%
55W · 48L · 103 stored
Ranked matches
103
selected mode
Wins
55
Ranked
Losses
48
Ranked
Peak MR
1,519
Dee Jay

Ranked MR · Dee Jay

103 local · 91 imported · 109 on chart · 143 battles stored

Latest game

VictoryRanked

Replay not requested
Dee Jay
mutk · Dee Jay
Dee Jay
Opponent · Dee Jayレバーレス修行~ブロンズ編~

Playstyle reference

Habits vs top 30 Dee Jay

Benchmark refreshed Sep 11, 2026, 10:15 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Dee Jay
mutk’s Dee Jay benchmark

Compared with the average habits of the top 30 sampled Dee Jay players.

tomorock21 2244 · @Sycom|zabutonn 2228 · Naza 2221 · ネコ派です_ 2214 · Asuka 2162 · +25 others

Largest absolute differences first23 habits
HabitmutkLegendsDifference LessLegendsMore
SA13.1%36.2%-33.1%
Drive Rush (cancel)0.0%23.0%-23.0%
SA353.8%33.8%+20.1%
Drive Arts44.7%24.7%+20.0%
CA21.5%8.7%+12.8%
Drive Rush (parry)13.8%8.9%+4.9%
Corner pressure9.5012.23-2.73
Drive Parry0.401.76-1.36
Drive Guard16.2%15.1%+1.2%
Time cornered8.109.11-1.01
Throws3.302.38+0.92
Got thrown1.502.20-0.70
Drive Impact gauge1.1%1.8%-0.7%
Perfect Parry0.000.57-0.57
Throw techs0.100.43-0.33
SA221.5%21.3%+0.2%
Drive Reversal0.000.19-0.19
Drive Impact0.100.24-0.14
Throw parries0.300.25+0.05
Punish Counters landed0.100.13-0.03
Stuns landed0.100.07+0.03
Got stunned0.100.07+0.03
Got Punish Countered0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Dee Jay · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.22
    • Drive Impact gauge: profile 1.1% · reference 1.8%
  2. Review close-range choices

    Throws: profile 3.3 · reference 2.49

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 3.3 · reference 2.49
    • Throw techs: profile 0.1 · reference 0.44
    • Got thrown: profile 1.4 · reference 2.12
  3. Trace how you lose or gain space

    Corner pressure: profile 9.4 · reference 12.84

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 9.4 · reference 12.84
    • Time cornered: profile 8.1 · reference 8.3

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Probe defense before committing

    Throw techs: profile 0.1 · reference 0.44

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Throw techs: profile 0.1 · reference 0.44
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.22

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.22
    • Drive Impact gauge: profile 1.1% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

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