Manon
Updated 4 days agoSteamSteamJapanJapanClub · YohanaMansionC100%

バサニイ

Let's Do This
Rank 36MR 1,812#7,757
Last 106–4+15Last 206–5+7
Winrate
55%
6W · 5L · 11 stored
Ranked matches
11
selected mode
Wins
6
Ranked
Losses
5
Ranked
Peak MR
1,812
Manon

Ranked MR · Manon

11 local · 0 imported · 11 on chart · 84 battles stored

Latest game

VictoryRanked

Replay not requested
Manon
バサニイ · Manon
Luke
Opponent · Luketaka_fps_twitch

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 7, 2026, 7:24 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
バサニイ’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2207 · あくたがわ 2200 · Siinon 2081 · ジェットドン@Twitch 2067 · RANDUMB 2066 · +25 others

Largest absolute differences first23 habits
HabitバサニイLegendsDifference LessLegendsMore
SA346.6%32.9%+13.7%
Drive Rush (cancel)53.8%43.0%+10.8%
Drive Arts4.5%11.3%-6.9%
SA120.5%25.4%-4.9%
SA227.4%32.1%-4.7%
CA5.5%9.7%-4.2%
Drive Guard7.2%11.3%-4.1%
Corner pressure4.208.16-3.96
Drive Rush (parry)1.7%5.0%-3.3%
Time cornered7.408.72-1.32
Throw techs1.000.56+0.44
Drive Parry1.401.80-0.40
Throws2.902.53+0.37
Drive Impact gauge1.5%1.8%-0.3%
Drive Impact0.100.22-0.12
Got thrown2.402.28+0.12
Got Punish Countered0.000.11-0.11
Drive Reversal0.200.30-0.10
Punish Counters landed0.100.14-0.04
Perfect Parry0.600.64-0.04
Got stunned0.100.06+0.04
Stuns landed0.100.07+0.03
Throw parries0.200.20+0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Review close-range choices

    Throw techs: profile 0.8 · reference 0.5

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 0.8 · reference 0.5
    • Throws: profile 2.8 · reference 2.47
  2. Trace how you lose or gain space

    Corner pressure: profile 4.7 · reference 8

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 4.7 · reference 8
    • Time cornered: profile 7.1 · reference 8.88
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.21

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.21
    • Drive Impact gauge: profile 1.5% · reference 1.7%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the close-range pattern

    Throw techs: profile 0.8 · reference 0.5

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throw techs: profile 0.8 · reference 0.5
    • Throws: profile 2.8 · reference 2.47
  2. Build pressure without overextending

    Corner pressure: profile 4.7 · reference 8

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 4.7 · reference 8
    • Time cornered: profile 7.1 · reference 8.88
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.2 · reference 0.21

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.21
    • Drive Impact gauge: profile 1.5% · reference 1.7%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

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