Ken
Updated 2 days agoSteamSteamJapanJapanC100%

とらうと

Let's Do This
Rank 36MR 1,857#5,164
Last 106–4+27Last 209–11-6
Winrate
54%
108W · 92L · 200 stored
Ranked matches
200
selected mode
Wins
108
Ranked
Losses
92
Ranked
Peak MR
1,950
Ken

Ranked MR · Ken

200 local · 0 imported · 200 on chart · 203 battles stored

Latest game

DefeatRanked

Replay not requested
Ken
とらうと · Ken
Ryu
Opponent · Ryuスミヒスアオイ

Playstyle reference

Habits vs top — Ken

Loading Ken…

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ken · Latest 100

What to improve

  1. Study a recurring matchup situation

    vs Ryu: 38 wins in 69 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Ryu: 38 wins in 69 games
    • vs Juri: 18 wins in 42 games
    • vs Ken: 13 wins in 24 games
  2. Compare decisions across wins and losses

    Recent stored ranked sample: 14 wins in 23 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 14 wins in 23 games
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.17

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.17

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 14 wins in 23 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 14 wins in 23 games
  2. Use matchup records as scouting leads

    vs Ryu: 38 wins in 69 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 38 wins in 69 games
    • vs Juri: 18 wins in 42 games
  3. Test the Drive Impact tendency

    Drive Impact: profile 0.2 · reference 0.17

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.17

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: nex-agi/nex-n2.5-mini:free

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