Luke
Updated 13 hours agoSteamSteamJapanJapanC100%

tutu

New to Fighting Games
Rank 34LP 22,920
Last 108–2Last 2011–9
Winrate
51%
76W · 72L · 148 stored
Ranked matches
148
selected mode
Wins
76
Ranked
Losses
72
Ranked
Peak LP
22,920
Luke

Ranked LP · Luke

League points over time for this character

Latest game

VictoryRanked

Replay not requested
Luke
tutu · Luke
A.K.I.
Opponent · A.K.I.たてしな

Playstyle reference

Habits vs top 30 Luke

Benchmark refreshed Sep 6, 2026, 10:21 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Luke
tutu’s Luke benchmark

Compared with the average habits of the top 30 sampled Luke players.

watyawacha 2242 · noahtheprodigy 2242 · Modern hater 2207 · ChrisWong 2207 · kuromame 2205 · +25 others

Largest absolute differences first23 habits
HabittutuLegendsDifference LessLegendsMore
Drive Arts53.1%16.7%+36.4%
Drive Rush (cancel)5.2%37.3%-32.2%
SA310.9%34.2%-23.3%
SA243.5%26.0%+17.5%
Corner pressure5.1013.55-8.45
Time cornered15.108.74+6.36
SA137.0%30.6%+6.3%
Drive Guard9.5%13.2%-3.7%
Throws4.302.43+1.87
Drive Impact gauge3.1%1.4%+1.7%
Drive Rush (parry)6.3%7.6%-1.3%
Drive Parry0.901.80-0.90
Perfect Parry0.100.69-0.59
CA8.7%9.2%-0.5%
Drive Reversal0.000.20-0.20
Got thrown2.202.01+0.19
Throw parries0.100.22-0.12
Punish Counters landed0.200.08+0.12
Drive Impact0.300.19+0.11
Stuns landed0.000.07-0.07
Got stunned0.100.06+0.04
Got Punish Countered0.100.06+0.04
Throw techs0.400.37+0.03
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Luke · Latest 100

What to improve

  1. Review defensive decisions

    Drive Parry: profile 1 · reference 1.8

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 1 · reference 1.8
    • Drive Reversal: profile 0 · reference 0.2
  2. Trace how you lose or gain space

    Corner pressure: profile 5.1 · reference 13.55

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 5.1 · reference 13.55
    • Time cornered: profile 15.1 · reference 8.74
  3. Review close-range choices

    Throws: profile 4.3 · reference 2.43

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 4.3 · reference 2.43
    • Got thrown: profile 2.2 · reference 2.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Build pressure without overextending

    Corner pressure: profile 5.1 · reference 13.55

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 5.1 · reference 13.55
    • Time cornered: profile 15.1 · reference 8.74
  2. Test the close-range pattern

    Throws: profile 4.3 · reference 2.43

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 4.3 · reference 2.43
    • Got thrown: profile 2.2 · reference 2.01

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-mini:free

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