Manon
Updated 1 week agoSteamSteamJapanJapanC100%

Zophy

Let's Do This
Rank 36MR 1,389#512,691
Last 108–2+59Last 2012–8+46
Winrate
50%
17W · 17L · 34 stored
Ranked matches
34
selected mode
Wins
17
Ranked
Losses
17
Ranked
Peak MR
1,419
Manon

Ranked MR · Manon

34 local · 0 imported · 34 on chart · 34 battles stored

Latest game

VictoryRanked

Replay not requested
Manon
Zophy · Manon
Yasmine
Opponent · Yasmineくーつぇ

Playstyle reference

Habits vs top 30 Manon

Benchmark refreshed Sep 15, 2026, 1:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Manon
Zophy’s Manon benchmark

Compared with the average habits of the top 30 sampled Manon players.

Babaaaaa 2238 · あくたがわ 2222 · もっころり 2140 · ありす、宇宙までもから逃げるな 2125 · cokaΣickey 2119 · +25 others

Largest absolute differences first23 habits
HabitZophyLegendsDifference LessLegendsMore
SA211.1%30.7%-19.6%
SA341.7%30.0%+11.6%
CA19.4%8.2%+11.2%
Drive Arts2.2%11.5%-9.3%
Drive Rush (cancel)51.2%42.9%+8.3%
Drive Guard5.2%11.0%-5.9%
Corner pressure3.006.80-3.80
SA127.8%31.1%-3.3%
Drive Impact gauge4.1%1.6%+2.5%
Drive Parry0.201.77-1.57
Drive Rush (parry)4.0%4.8%-0.8%
Perfect Parry0.000.57-0.57
Throws2.002.45-0.45
Throw techs0.200.54-0.34
Drive Reversal0.600.32+0.28
Time cornered9.109.32-0.22
Drive Impact0.400.19+0.21
Throw parries0.000.21-0.21
Punish Counters landed0.300.11+0.19
Got Punish Countered0.200.09+0.11
Got stunned0.000.07-0.07
Stuns landed0.000.04-0.04
Got thrown2.302.34-0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Manon · Latest 100

What to improve

  1. Review defensive decisions

    Drive Reversal: profile 0.6 · reference 0.3

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0.6 · reference 0.3
    • Drive Parry: profile 0.2 · reference 1.8
    • Perfect Parry: profile 0 · reference 0.64
  2. Trace how you lose or gain space

    Corner pressure: profile 3 · reference 8.16

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 3 · reference 8.16
    • Time cornered: profile 9.1 · reference 8.72
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.4 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.4 · reference 0.22
    • Drive Impact gauge: profile 4.1% · reference 1.8%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Probe defense before committing

    Drive Reversal: profile 0.6 · reference 0.3

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Reversal: profile 0.6 · reference 0.3
    • Drive Parry: profile 0.2 · reference 1.8
    • Perfect Parry: profile 0 · reference 0.64
  2. Build pressure without overextending

    Corner pressure: profile 3 · reference 8.16

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 3 · reference 8.16
    • Time cornered: profile 9.1 · reference 8.72
  3. Test the close-range pattern

    Throws: profile 2 · reference 2.53

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 2 · reference 2.53
    • Throw techs: profile 0.2 · reference 0.56
    • Got thrown: profile 2.3 · reference 2.28

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: nex-agi/nex-n2.5-mini:free

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