Ken
Updated 1 day agoSteamSteamJapanJapanC100%

sldve

Let's Do This
Rank 36MR 1,647#48,669
Last 104–6-18Last 2013–7+43
Winrate
50%
83W · 82L · 165 stored
Ranked matches
165
selected mode
Wins
83
Ranked
Losses
82
Ranked
Peak MR
1,671
Ken

Ranked MR · Ken

165 local · 0 imported · 165 on chart · 165 battles stored

Latest game

VictoryRanked

Replay not requested
Ken
sldve · Ken
Dee Jay
Opponent · Dee Jayきどよしこ

Playstyle reference

Habits vs top 30 Ken

Benchmark refreshed Sep 11, 2026, 7:22 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ken
sldve’s Ken benchmark

Compared with the average habits of the top 30 sampled Ken players.

shion 2255 · orarin 2235 · ゴトーー 2215 · naruo 2185 · 一瞬一瞬 2177 · +25 others

Largest absolute differences first23 habits
HabitsldveLegendsDifference LessLegendsMore
SA25.5%25.9%-20.4%
SA138.4%27.3%+11.1%
Drive Rush (cancel)47.3%38.2%+9.1%
SA343.8%35.8%+8.1%
Drive Arts7.8%14.9%-7.2%
Time cornered11.508.95+2.55
CA12.3%11.0%+1.3%
Throws3.502.57+0.93
Corner pressure12.2013.12-0.92
Drive Rush (parry)6.0%6.8%-0.8%
Drive Parry2.401.89+0.51
Drive Reversal0.500.23+0.27
Throw techs0.700.44+0.26
Drive Impact gauge1.6%1.4%+0.2%
Got Punish Countered0.200.08+0.12
Drive Guard12.6%12.7%-0.1%
Throw parries0.300.21+0.09
Got stunned0.100.05+0.05
Perfect Parry0.800.84-0.04
Got thrown2.302.26+0.04
Stuns landed0.100.07+0.03
Drive Impact0.200.19+0.01
Punish Counters landed0.100.10-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ken · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.4 · reference 0.79

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.4 · reference 0.79
    • Drive Reversal: profile 0.5 · reference 0.21
    • Throw techs: profile 0.9 · reference 0.46
  2. Trace how you lose or gain space

    Corner pressure: profile 12.4 · reference 12.08

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 12.4 · reference 12.08
    • Time cornered: profile 11.7 · reference 9.04

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Luke: 43 wins in 71 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Luke: 43 wins in 71 games
    • vs Akuma: 36 wins in 70 games
    • vs Alex: 36 wins in 69 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 52 wins in 100 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 52 wins in 100 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

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