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TEMisuMise
Ranked MR · Terry
178 local · 0 imported · 178 on chart · 178 battles stored
Playstyle reference
Habits vs top 30 Terry
Benchmark refreshed Sep 9, 2026, 7:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | MisuMise | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 55.4% | 33.6% | +21.8% | |
| SA2 | 8.1% | 24.5% | -16.4% | |
| SA3 | 23.0% | 32.8% | -9.8% | |
| Drive Rush (cancel) | 39.1% | 33.4% | +5.6% | |
| CA | 13.5% | 9.0% | +4.5% | |
| Drive Arts | 13.4% | 16.3% | -3.0% | |
| Corner pressure | 9.50 | 12.45 | -2.95 | |
| Drive Guard | 15.9% | 14.3% | +1.6% | |
| Throws | 3.50 | 2.49 | +1.01 | |
| Drive Parry | 2.70 | 1.89 | +0.81 | |
| Drive Impact gauge | 1.0% | 1.6% | -0.6% | |
| Got thrown | 2.70 | 2.21 | +0.49 | |
| Perfect Parry | 0.40 | 0.80 | -0.40 | |
| Time cornered | 9.90 | 9.65 | +0.25 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Got stunned | 0.20 | 0.05 | +0.15 | |
| Throw techs | 0.30 | 0.43 | -0.13 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw parries | 0.30 | 0.26 | +0.04 | |
| Drive Rush (parry) | 8.3% | 8.2% | +0.0% | |
| Punish Counters landed | 0.10 | 0.12 | -0.02 | |
| Drive Impact | 0.20 | 0.21 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Terry · Latest 100
What to improve
Review defensive decisions
Drive Parry: profile 3 · reference 1.84
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 3 · reference 1.84
- Perfect Parry: profile 0.5 · reference 0.73
- Drive Reversal: profile 0.1 · reference 0.23
Give each meter spend a purpose
Drive Guard: profile 16.5% · reference 15.2%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- Drive Guard: profile 16.5% · reference 15.2%
Study a recurring matchup situation
vs Yasmine: 20 wins in 47 games
Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.
Try thisPick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.
Supporting stats
- vs Yasmine: 20 wins in 47 games
- vs Marisa: 8 wins in 17 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Probe defense before committing
Drive Reversal: profile 0.1 · reference 0.23
Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.
Try thisTry your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.
Supporting stats
- Drive Reversal: profile 0.1 · reference 0.23
- Drive Parry: profile 3 · reference 1.84
Build pressure without overextending
Time cornered: profile 10.7 · reference 9.55
Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.
Try thisTest one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.
Supporting stats
- Time cornered: profile 10.7 · reference 9.55
Test the close-range pattern
Throws: profile 3.7 · reference 2.48
Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.
Try thisIf the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.
Supporting stats
- Throws: profile 3.7 · reference 2.48
- Throw techs: profile 0.3 · reference 0.37
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

